#version 310 es precision mediump float; layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } uint get_u32() { return 1u; } void f() { uvec2 v2 = uvec2(get_u32()); uvec3 v3 = uvec3(get_u32()); uvec4 v4 = uvec4(get_u32()); }