#version 310 es precision mediump float; layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } void f() { uvec2 v2 = uvec2((1u + 2u)); uvec3 v3 = uvec3((1u + 2u)); uvec4 v4 = uvec4((1u + 2u)); }