fn countOneBits_fd88b2() { var res : i32 = countOneBits(1); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { countOneBits_fd88b2(); return vec4(); } @stage(fragment) fn fragment_main() { countOneBits_fd88b2(); } @stage(compute) @workgroup_size(1) fn compute_main() { countOneBits_fd88b2(); }