fn step_0b073b() { var res : f32 = step(1.0, 1.0); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { step_0b073b(); return vec4(); } @stage(fragment) fn fragment_main() { step_0b073b(); } @stage(compute) @workgroup_size(1) fn compute_main() { step_0b073b(); }