intrinsics/repeated_use.wgsl:5:9 warning: use of deprecated intrinsic _ = isNormal(vec4()); ^^^^^^^^ intrinsics/repeated_use.wgsl:6:9 warning: use of deprecated intrinsic _ = isNormal(vec4(1.)); ^^^^^^^^ intrinsics/repeated_use.wgsl:7:9 warning: use of deprecated intrinsic _ = isNormal(vec4(1., 2., 3., 4.)); ^^^^^^^^ intrinsics/repeated_use.wgsl:9:9 warning: use of deprecated intrinsic _ = isNormal(vec3()); ^^^^^^^^ intrinsics/repeated_use.wgsl:10:9 warning: use of deprecated intrinsic _ = isNormal(vec3(1.)); ^^^^^^^^ intrinsics/repeated_use.wgsl:11:9 warning: use of deprecated intrinsic _ = isNormal(vec3(1., 2., 3.)); ^^^^^^^^ intrinsics/repeated_use.wgsl:13:9 warning: use of deprecated intrinsic _ = isNormal(vec2()); ^^^^^^^^ intrinsics/repeated_use.wgsl:14:9 warning: use of deprecated intrinsic _ = isNormal(vec2(1.)); ^^^^^^^^ intrinsics/repeated_use.wgsl:15:9 warning: use of deprecated intrinsic _ = isNormal(vec2(1., 2.)); ^^^^^^^^ intrinsics/repeated_use.wgsl:17:9 warning: use of deprecated intrinsic _ = isNormal(1.); ^^^^^^^^ intrinsics/repeated_use.wgsl:18:9 warning: use of deprecated intrinsic _ = isNormal(2.); ^^^^^^^^ intrinsics/repeated_use.wgsl:19:9 warning: use of deprecated intrinsic _ = isNormal(3.); ^^^^^^^^ bool4 tint_isNormal(float4 param_0) { uint4 exponent = asuint(param_0) & 0x7f80000; uint4 clamped = clamp(exponent, 0x0080000, 0x7f00000); return clamped == exponent; } bool3 tint_isNormal_1(float3 param_0) { uint3 exponent = asuint(param_0) & 0x7f80000; uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000); return clamped == exponent; } bool2 tint_isNormal_2(float2 param_0) { uint2 exponent = asuint(param_0) & 0x7f80000; uint2 clamped = clamp(exponent, 0x0080000, 0x7f00000); return clamped == exponent; } bool tint_isNormal_3(float param_0) { uint exponent = asuint(param_0) & 0x7f80000; uint clamped = clamp(exponent, 0x0080000, 0x7f00000); return clamped == exponent; } [numthreads(1, 1, 1)] void main() { tint_isNormal(float4(0.0f, 0.0f, 0.0f, 0.0f)); tint_isNormal(float4((1.0f).xxxx)); tint_isNormal(float4(1.0f, 2.0f, 3.0f, 4.0f)); tint_isNormal_1(float3(0.0f, 0.0f, 0.0f)); tint_isNormal_1(float3((1.0f).xxx)); tint_isNormal_1(float3(1.0f, 2.0f, 3.0f)); tint_isNormal_2(float2(0.0f, 0.0f)); tint_isNormal_2(float2((1.0f).xx)); tint_isNormal_2(float2(1.0f, 2.0f)); tint_isNormal_3(1.0f); tint_isNormal_3(2.0f); tint_isNormal_3(3.0f); return; }