#version 310 es uvec4 tint_count_leading_zeros(uvec4 v) { uvec4 x = uvec4(v); uvec4 b16 = mix(uvec4(0u), uvec4(16u), lessThanEqual(x, uvec4(65535u))); x = (x << b16); uvec4 b8 = mix(uvec4(0u), uvec4(8u), lessThanEqual(x, uvec4(16777215u))); x = (x << b8); uvec4 b4 = mix(uvec4(0u), uvec4(4u), lessThanEqual(x, uvec4(268435455u))); x = (x << b4); uvec4 b2 = mix(uvec4(0u), uvec4(2u), lessThanEqual(x, uvec4(1073741823u))); x = (x << b2); uvec4 b1 = mix(uvec4(0u), uvec4(1u), lessThanEqual(x, uvec4(2147483647u))); uvec4 is_zero = mix(uvec4(0u), uvec4(1u), equal(x, uvec4(0u))); return uvec4((((((b16 | b8) | b4) | b2) | b1) + is_zero)); } layout(binding = 0, std430) buffer prevent_dce_block_ssbo { uvec4 inner; } prevent_dce; void countLeadingZeros_f70103() { uvec4 arg_0 = uvec4(1u); uvec4 res = tint_count_leading_zeros(arg_0); prevent_dce.inner = res; } vec4 vertex_main() { countLeadingZeros_f70103(); return vec4(0.0f); } void main() { gl_PointSize = 1.0; vec4 inner_result = vertex_main(); gl_Position = inner_result; gl_Position.y = -(gl_Position.y); gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); return; } #version 310 es precision mediump float; uvec4 tint_count_leading_zeros(uvec4 v) { uvec4 x = uvec4(v); uvec4 b16 = mix(uvec4(0u), uvec4(16u), lessThanEqual(x, uvec4(65535u))); x = (x << b16); uvec4 b8 = mix(uvec4(0u), uvec4(8u), lessThanEqual(x, uvec4(16777215u))); x = (x << b8); uvec4 b4 = mix(uvec4(0u), uvec4(4u), lessThanEqual(x, uvec4(268435455u))); x = (x << b4); uvec4 b2 = mix(uvec4(0u), uvec4(2u), lessThanEqual(x, uvec4(1073741823u))); x = (x << b2); uvec4 b1 = mix(uvec4(0u), uvec4(1u), lessThanEqual(x, uvec4(2147483647u))); uvec4 is_zero = mix(uvec4(0u), uvec4(1u), equal(x, uvec4(0u))); return uvec4((((((b16 | b8) | b4) | b2) | b1) + is_zero)); } layout(binding = 0, std430) buffer prevent_dce_block_ssbo { uvec4 inner; } prevent_dce; void countLeadingZeros_f70103() { uvec4 arg_0 = uvec4(1u); uvec4 res = tint_count_leading_zeros(arg_0); prevent_dce.inner = res; } void fragment_main() { countLeadingZeros_f70103(); } void main() { fragment_main(); return; } #version 310 es uvec4 tint_count_leading_zeros(uvec4 v) { uvec4 x = uvec4(v); uvec4 b16 = mix(uvec4(0u), uvec4(16u), lessThanEqual(x, uvec4(65535u))); x = (x << b16); uvec4 b8 = mix(uvec4(0u), uvec4(8u), lessThanEqual(x, uvec4(16777215u))); x = (x << b8); uvec4 b4 = mix(uvec4(0u), uvec4(4u), lessThanEqual(x, uvec4(268435455u))); x = (x << b4); uvec4 b2 = mix(uvec4(0u), uvec4(2u), lessThanEqual(x, uvec4(1073741823u))); x = (x << b2); uvec4 b1 = mix(uvec4(0u), uvec4(1u), lessThanEqual(x, uvec4(2147483647u))); uvec4 is_zero = mix(uvec4(0u), uvec4(1u), equal(x, uvec4(0u))); return uvec4((((((b16 | b8) | b4) | b2) | b1) + is_zero)); } layout(binding = 0, std430) buffer prevent_dce_block_ssbo { uvec4 inner; } prevent_dce; void countLeadingZeros_f70103() { uvec4 arg_0 = uvec4(1u); uvec4 res = tint_count_leading_zeros(arg_0); prevent_dce.inner = res; } void compute_main() { countLeadingZeros_f70103(); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { compute_main(); return; }