fn fwidthCoarse_1e59d9() { var arg_0 = vec3<f32>(1.0f); var res : vec3<f32> = fwidthCoarse(arg_0); prevent_dce = res; } @group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<f32>; @fragment fn fragment_main() { fwidthCoarse_1e59d9(); }