#include using namespace metal; int3 tint_div(int3 lhs, int rhs) { int3 const r = int3(rhs); return (lhs / select(r, int3(1), ((r == int3(0)) | ((lhs == int3((-2147483647 - 1))) & (r == int3(-1)))))); } kernel void f() { int3 const a = int3(1, 2, 3); int const b = 4; int3 const r = tint_div(a, b); return; }