#include using namespace metal; kernel void tint_symbol(uint3 local_invocation_id [[thread_position_in_threadgroup]], uint local_invocation_index [[thread_index_in_threadgroup]], uint3 global_invocation_id [[thread_position_in_grid]], uint3 workgroup_id [[threadgroup_position_in_grid]]) { uint const foo = (((local_invocation_id.x + local_invocation_index) + global_invocation_id.x) + workgroup_id.x); return; }