SKIP: FAILED RWByteAddressBuffer prevent_dce : register(u0, space2); void prevent_dce_store(uint offset, matrix value) { prevent_dce.Store >((offset + 0u), value[0u]); prevent_dce.Store >((offset + 4u), value[1u]); prevent_dce.Store >((offset + 8u), value[2u]); prevent_dce.Store >((offset + 12u), value[3u]); } void transpose_faeb05() { matrix res = matrix((float16_t(1.0h)).xx, (float16_t(1.0h)).xx, (float16_t(1.0h)).xx, (float16_t(1.0h)).xx); prevent_dce_store(0u, res); } struct tint_symbol { float4 value : SV_Position; }; float4 vertex_main_inner() { transpose_faeb05(); return (0.0f).xxxx; } tint_symbol vertex_main() { const float4 inner_result = vertex_main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.value = inner_result; return wrapper_result; } void fragment_main() { transpose_faeb05(); return; } [numthreads(1, 1, 1)] void compute_main() { transpose_faeb05(); return; }