// Copyright 2021 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "src/transform/spirv.h" #include "src/transform/test_helper.h" namespace tint { namespace transform { namespace { using SpirvTest = TransformTest; TEST_F(SpirvTest, HandleEntryPointIOTypes_Parameters) { auto* src = R"( [[stage(fragment)]] fn frag_main([[builtin(position)]] coord : vec4, [[location(1)]] loc1 : f32) { var col : f32 = (coord.x * loc1); } [[stage(compute)]] fn compute_main([[builtin(local_invocation_id)]] local_id : vec3, [[builtin(local_invocation_index)]] local_index : u32) { var id_x : u32 = local_id.x; } )"; auto* expect = R"( [[builtin(position)]] var tint_symbol : vec4; [[location(1)]] var tint_symbol_1 : f32; [[stage(fragment)]] fn frag_main() { var col : f32 = (tint_symbol.x * tint_symbol_1); } [[builtin(local_invocation_id)]] var tint_symbol_2 : vec3; [[builtin(local_invocation_index)]] var tint_symbol_3 : u32; [[stage(compute)]] fn compute_main() { var id_x : u32 = tint_symbol_2.x; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_Parameter_TypeAlias) { auto* src = R"( type myf32 = f32; [[stage(fragment)]] fn frag_main([[location(1)]] loc1 : myf32) { } )"; auto* expect = R"( type myf32 = f32; [[location(1)]] var tint_symbol : myf32; [[stage(fragment)]] fn frag_main() { } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnBuiltin) { auto* src = R"( [[stage(vertex)]] fn vert_main() -> [[builtin(position)]] vec4 { return vec4(1.0, 2.0, 3.0, 0.0); } )"; auto* expect = R"( [[builtin(position)]] var tint_symbol_1 : vec4; fn tint_symbol_2(tint_symbol : vec4) { tint_symbol_1 = tint_symbol; } [[stage(vertex)]] fn vert_main() { tint_symbol_2(vec4(1.0, 2.0, 3.0, 0.0)); return; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnLocation) { auto* src = R"( [[stage(fragment)]] fn frag_main([[location(0)]] loc_in : u32) -> [[location(0)]] f32 { if (loc_in > 10u) { return 0.5; } return 1.0; } )"; auto* expect = R"( [[location(0)]] var tint_symbol : u32; [[location(0)]] var tint_symbol_2 : f32; fn tint_symbol_3(tint_symbol_1 : f32) { tint_symbol_2 = tint_symbol_1; } [[stage(fragment)]] fn frag_main() { if ((tint_symbol > 10u)) { tint_symbol_3(0.5); return; } tint_symbol_3(1.0); return; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnLocation_TypeAlias) { auto* src = R"( type myf32 = f32; [[stage(fragment)]] fn frag_main([[location(0)]] loc_in : u32) -> [[location(0)]] myf32 { if (loc_in > 10u) { return 0.5; } return 1.0; } )"; auto* expect = R"( type myf32 = f32; [[location(0)]] var tint_symbol : u32; [[location(0)]] var tint_symbol_2 : myf32; fn tint_symbol_3(tint_symbol_1 : myf32) { tint_symbol_2 = tint_symbol_1; } [[stage(fragment)]] fn frag_main() { if ((tint_symbol > 10u)) { tint_symbol_3(0.5); return; } tint_symbol_3(1.0); return; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_StructParameters) { auto* src = R"( struct FragmentInput { [[builtin(position)]] coord : vec4; [[location(1)]] value : f32; }; [[stage(fragment)]] fn frag_main(inputs : FragmentInput) { var col : f32 = inputs.coord.x * inputs.value; } )"; auto* expect = R"( struct FragmentInput { coord : vec4; value : f32; }; [[builtin(position)]] var tint_symbol : vec4; [[location(1)]] var tint_symbol_1 : f32; [[stage(fragment)]] fn frag_main() { let tint_symbol_2 : FragmentInput = FragmentInput(tint_symbol, tint_symbol_1); var col : f32 = (tint_symbol_2.coord.x * tint_symbol_2.value); } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_StructParameters_EmptyBody) { auto* src = R"( struct FragmentInput { [[location(1)]] value : f32; }; [[stage(fragment)]] fn frag_main(inputs : FragmentInput) { } )"; auto* expect = R"( struct FragmentInput { value : f32; }; [[location(1)]] var tint_symbol : f32; [[stage(fragment)]] fn frag_main() { } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnStruct) { auto* src = R"( struct VertexOutput { [[builtin(position)]] pos : vec4; [[location(1)]] value : f32; }; [[stage(vertex)]] fn vert_main() -> VertexOutput { if (false) { return VertexOutput(); } var pos : vec4 = vec4(1.0, 2.0, 3.0, 0.0); return VertexOutput(pos, 2.0); } )"; auto* expect = R"( struct VertexOutput { pos : vec4; value : f32; }; [[builtin(position)]] var tint_symbol_1 : vec4; [[location(1)]] var tint_symbol_2 : f32; fn tint_symbol_3(tint_symbol : VertexOutput) { tint_symbol_1 = tint_symbol.pos; tint_symbol_2 = tint_symbol.value; } [[stage(vertex)]] fn vert_main() { if (false) { tint_symbol_3(VertexOutput()); return; } var pos : vec4 = vec4(1.0, 2.0, 3.0, 0.0); tint_symbol_3(VertexOutput(pos, 2.0)); return; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_SharedStruct_SameShader) { auto* src = R"( struct Interface { [[location(1)]] value : f32; }; [[stage(fragment)]] fn frag_main(inputs : Interface) -> Interface { return inputs; } )"; auto* expect = R"( struct Interface { value : f32; }; [[location(1)]] var tint_symbol : f32; [[location(1)]] var tint_symbol_3 : f32; fn tint_symbol_4(tint_symbol_2 : Interface) { tint_symbol_3 = tint_symbol_2.value; } [[stage(fragment)]] fn frag_main() { let tint_symbol_1 : Interface = Interface(tint_symbol); tint_symbol_4(tint_symbol_1); return; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_SharedStruct_DifferentShaders) { auto* src = R"( struct Interface { [[builtin(position)]] pos : vec4; [[location(1)]] value : f32; }; [[stage(vertex)]] fn vert_main() -> Interface { return Interface(vec4(), 42.0); } [[stage(fragment)]] fn frag_main(inputs : Interface) { var x : f32 = inputs.value; } )"; auto* expect = R"( struct Interface { pos : vec4; value : f32; }; [[builtin(position)]] var tint_symbol_1 : vec4; [[location(1)]] var tint_symbol_2 : f32; fn tint_symbol_3(tint_symbol : Interface) { tint_symbol_1 = tint_symbol.pos; tint_symbol_2 = tint_symbol.value; } [[stage(vertex)]] fn vert_main() { tint_symbol_3(Interface(vec4(), 42.0)); return; } [[builtin(position)]] var tint_symbol_4 : vec4; [[location(1)]] var tint_symbol_5 : f32; [[stage(fragment)]] fn frag_main() { let tint_symbol_6 : Interface = Interface(tint_symbol_4, tint_symbol_5); var x : f32 = tint_symbol_6.value; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_StructLayoutDecorations) { auto* src = R"( [[block]] struct FragmentInput { [[size(16), location(1)]] value : f32; [[builtin(position)]] [[align(32)]] coord : vec4; }; struct FragmentOutput { [[size(16), location(1)]] value : f32; }; [[stage(fragment)]] fn frag_main(inputs : FragmentInput) -> FragmentOutput { return FragmentOutput(inputs.coord.x * inputs.value); } )"; auto* expect = R"( [[block]] struct FragmentInput { [[size(16)]] value : f32; [[align(32)]] coord : vec4; }; struct FragmentOutput { [[size(16)]] value : f32; }; [[location(1)]] var tint_symbol : f32; [[builtin(position)]] var tint_symbol_1 : vec4; [[location(1)]] var tint_symbol_4 : f32; fn tint_symbol_5(tint_symbol_3 : FragmentOutput) { tint_symbol_4 = tint_symbol_3.value; } [[stage(fragment)]] fn frag_main() { let tint_symbol_2 : FragmentInput = FragmentInput(tint_symbol, tint_symbol_1); tint_symbol_5(FragmentOutput((tint_symbol_2.coord.x * tint_symbol_2.value))); return; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleEntryPointIOTypes_WithPrivateGlobalVariable) { // Test with a global variable to ensure that symbols are cloned correctly. // crbug.com/tint/701 auto* src = R"( var x : f32; struct VertexOutput { [[builtin(position)]] Position : vec4; }; [[stage(vertex)]] fn main() -> VertexOutput { return VertexOutput(vec4()); } )"; auto* expect = R"( var x : f32; struct VertexOutput { Position : vec4; }; [[builtin(position)]] var tint_symbol_1 : vec4; fn tint_symbol_2(tint_symbol : VertexOutput) { tint_symbol_1 = tint_symbol.Position; } [[stage(vertex)]] fn main() { tint_symbol_2(VertexOutput(vec4())); return; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleSampleMaskBuiltins_Basic) { auto* src = R"( [[builtin(sample_index)]] var sample_index : u32; [[builtin(sample_mask)]] var mask_in : u32; [[builtin(sample_mask)]] var mask_out : u32; [[stage(fragment)]] fn main() { mask_out = mask_in; } )"; auto* expect = R"( [[builtin(sample_index)]] var sample_index : u32; [[builtin(sample_mask)]] var mask_in : array; [[builtin(sample_mask)]] var mask_out : array; [[stage(fragment)]] fn main() { mask_out[0] = mask_in[0]; } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, HandleSampleMaskBuiltins_FunctionArg) { auto* src = R"( [[builtin(sample_mask)]] var mask_in : u32; [[builtin(sample_mask)]] var mask_out : u32; fn filter(mask: u32) -> u32 { return (mask & 3u); } fn set_mask(input : u32) { mask_out = input; } [[stage(fragment)]] fn main() { set_mask(filter(mask_in)); } )"; auto* expect = R"( [[builtin(sample_mask)]] var mask_in : array; [[builtin(sample_mask)]] var mask_out : array; fn filter(mask : u32) -> u32 { return (mask & 3u); } fn set_mask(input : u32) { mask_out[0] = input; } [[stage(fragment)]] fn main() { set_mask(filter(mask_in[0])); } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, EmitVertexPointSize_Basic) { auto* src = R"( fn non_entry_point() { } [[stage(vertex)]] fn main() -> [[builtin(position)]] vec4 { non_entry_point(); return vec4(); } )"; auto* expect = R"( [[builtin(pointsize)]] var tint_pointsize : f32; fn non_entry_point() { } [[builtin(position)]] var tint_symbol_1 : vec4; fn tint_symbol_2(tint_symbol : vec4) { tint_symbol_1 = tint_symbol; } [[stage(vertex)]] fn main() { tint_pointsize = 1.0; non_entry_point(); tint_symbol_2(vec4()); return; } )"; DataMap data; data.Add(true); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, EmitVertexPointSize_MultipleVertexShaders) { auto* src = R"( [[stage(vertex)]] fn main1() -> [[builtin(position)]] vec4 { return vec4(); } [[stage(vertex)]] fn main2() -> [[builtin(position)]] vec4 { return vec4(); } [[stage(vertex)]] fn main3() -> [[builtin(position)]] vec4 { return vec4(); } )"; auto* expect = R"( [[builtin(pointsize)]] var tint_pointsize : f32; [[builtin(position)]] var tint_symbol_1 : vec4; fn tint_symbol_2(tint_symbol : vec4) { tint_symbol_1 = tint_symbol; } [[stage(vertex)]] fn main1() { tint_pointsize = 1.0; tint_symbol_2(vec4()); return; } [[builtin(position)]] var tint_symbol_4 : vec4; fn tint_symbol_5(tint_symbol_3 : vec4) { tint_symbol_4 = tint_symbol_3; } [[stage(vertex)]] fn main2() { tint_pointsize = 1.0; tint_symbol_5(vec4()); return; } [[builtin(position)]] var tint_symbol_7 : vec4; fn tint_symbol_8(tint_symbol_6 : vec4) { tint_symbol_7 = tint_symbol_6; } [[stage(vertex)]] fn main3() { tint_pointsize = 1.0; tint_symbol_8(vec4()); return; } )"; DataMap data; data.Add(true); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(SpirvTest, EmitVertexPointSize_NoVertexShaders) { auto* src = R"( [[stage(compute)]] fn main() { } )"; DataMap data; data.Add(true); auto got = Run(src, data); EXPECT_EQ(src, str(got)); } TEST_F(SpirvTest, AddEmptyEntryPoint) { auto* src = R"()"; auto* expect = R"( [[stage(compute)]] fn _tint_unused_entry_point() { } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } // Test that different transforms within the sanitizer interact correctly. TEST_F(SpirvTest, MultipleTransforms) { auto* src = R"( [[stage(vertex)]] fn vert_main() -> [[builtin(position)]] vec4 { return vec4(); } [[stage(fragment)]] fn frag_main([[builtin(sample_index)]] sample_index : u32, [[builtin(sample_mask)]] mask_in : u32) -> [[builtin(sample_mask)]] u32 { return mask_in; } )"; auto* expect = R"( [[builtin(pointsize)]] var tint_pointsize : f32; [[builtin(position)]] var tint_symbol_1 : vec4; fn tint_symbol_2(tint_symbol : vec4) { tint_symbol_1 = tint_symbol; } [[stage(vertex)]] fn vert_main() { tint_pointsize = 1.0; tint_symbol_2(vec4()); return; } [[builtin(sample_index)]] var tint_symbol_3 : u32; [[builtin(sample_mask)]] var tint_symbol_4 : array; [[builtin(sample_mask)]] var tint_symbol_6 : array; fn tint_symbol_7(tint_symbol_5 : u32) { tint_symbol_6[0] = tint_symbol_5; } [[stage(fragment)]] fn frag_main() { tint_symbol_7(tint_symbol_4[0]); return; } )"; DataMap data; data.Add(true); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } } // namespace } // namespace transform } // namespace tint