uint tint_mod(uint lhs, uint rhs) { return (lhs % ((rhs == 0u) ? 1u : rhs)); } struct tint_symbol_1 { uint3 v : SV_DispatchThreadID; }; void f_inner(uint3 v) { const uint l = (v.x << (tint_mod(v.y, 1u) & 31u)); } [numthreads(1, 1, 1)] void f(tint_symbol_1 tint_symbol) { f_inner(tint_symbol.v); return; }