struct tint_array_wrapper { int arr[6]; }; tint_array_wrapper tint_symbol_1(ByteAddressBuffer buffer, uint offset) { const tint_array_wrapper tint_symbol_2 = {{asint(buffer.Load((offset + 0u))), asint(buffer.Load((offset + 4u))), asint(buffer.Load((offset + 8u))), asint(buffer.Load((offset + 12u))), asint(buffer.Load((offset + 16u))), asint(buffer.Load((offset + 20u)))}}; return tint_symbol_2; } ByteAddressBuffer sspp962805860buildInformation : register(t2, space0); void main_1() { tint_array_wrapper orientation = {{0, 0, 0, 0, 0, 0}}; const tint_array_wrapper x_23 = tint_symbol_1(sspp962805860buildInformation, 36u); orientation.arr[0] = x_23.arr[0u]; orientation.arr[1] = x_23.arr[1u]; orientation.arr[2] = x_23.arr[2u]; orientation.arr[3] = x_23.arr[3u]; orientation.arr[4] = x_23.arr[4u]; orientation.arr[5] = x_23.arr[5u]; return; } void main() { main_1(); return; }