// Copyright 2021 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "src/transform/decompose_storage_access.h" #include "src/transform/test_helper.h" namespace tint { namespace transform { namespace { using DecomposeStorageAccessTest = TransformTest; TEST_F(DecomposeStorageAccessTest, BasicLoad) { auto* src = R"( [[block]] struct SB { a : i32; b : u32; c : f32; d : vec2; e : vec2; f : vec2; g : vec3; h : vec3; i : vec3; j : vec4; k : vec4; l : vec4; m : mat2x2; n : mat2x3; o : mat2x4; p : mat3x2; q : mat3x3; r : mat3x4; s : mat4x2; t : mat4x3; u : mat4x4; v : array, 2>; }; var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var a : i32 = sb.a; var b : u32 = sb.b; var c : f32 = sb.c; var d : vec2 = sb.d; var e : vec2 = sb.e; var f : vec2 = sb.f; var g : vec3 = sb.g; var h : vec3 = sb.h; var i : vec3 = sb.i; var j : vec4 = sb.j; var k : vec4 = sb.k; var l : vec4 = sb.l; var m : mat2x2 = sb.m; var n : mat2x3 = sb.n; var o : mat2x4 = sb.o; var p : mat3x2 = sb.p; var q : mat3x3 = sb.q; var r : mat3x4 = sb.r; var s : mat4x2 = sb.s; var t : mat4x3 = sb.t; var u : mat4x4 = sb.u; var v : array, 2> = sb.v; } )"; auto* expect = R"( [[block]] struct SB { a : i32; b : u32; c : f32; d : vec2; e : vec2; f : vec2; g : vec3; h : vec3; i : vec3; j : vec4; k : vec4; l : vec4; m : mat2x2; n : mat2x3; o : mat2x4; p : mat3x2; q : mat3x3; r : mat3x4; s : mat4x2; t : mat4x3; u : mat4x4; v : array, 2>; }; [[internal(intrinsic_load_i32)]] fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> i32 [[internal(intrinsic_load_u32)]] fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32) -> u32 [[internal(intrinsic_load_f32)]] fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32) -> f32 [[internal(intrinsic_load_vec2_i32)]] fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32) -> vec2 [[internal(intrinsic_load_vec2_u32)]] fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32) -> vec2 [[internal(intrinsic_load_vec2_f32)]] fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32) -> vec2 [[internal(intrinsic_load_vec3_i32)]] fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32) -> vec3 [[internal(intrinsic_load_vec3_u32)]] fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32) -> vec3 [[internal(intrinsic_load_vec3_f32)]] fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32) -> vec3 [[internal(intrinsic_load_vec4_i32)]] fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32) -> vec4 [[internal(intrinsic_load_vec4_u32)]] fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4 [[internal(intrinsic_load_vec4_f32)]] fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4 [[internal(intrinsic_load_vec2_f32)]] fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> vec2 fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2 { return mat2x2(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u))); } [[internal(intrinsic_load_vec3_f32)]] fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> vec3 fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3 { return mat2x3(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u))); } [[internal(intrinsic_load_vec4_f32)]] fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> vec4 fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4 { return mat2x4(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u))); } fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2 { return mat3x2(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u))); } fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3 { return mat3x3(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u))); } fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4 { return mat3x4(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u))); } fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2 { return mat4x2(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)), tint_symbol_12(buffer, (offset + 24u))); } fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3 { return mat4x3(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)), tint_symbol_14(buffer, (offset + 48u))); } fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4 { return mat4x4(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)), tint_symbol_16(buffer, (offset + 48u))); } fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32) -> array, 2> { return array, 2>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u))); } var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var a : i32 = tint_symbol(sb, 0u); var b : u32 = tint_symbol_1(sb, 4u); var c : f32 = tint_symbol_2(sb, 8u); var d : vec2 = tint_symbol_3(sb, 16u); var e : vec2 = tint_symbol_4(sb, 24u); var f : vec2 = tint_symbol_5(sb, 32u); var g : vec3 = tint_symbol_6(sb, 48u); var h : vec3 = tint_symbol_7(sb, 64u); var i : vec3 = tint_symbol_8(sb, 80u); var j : vec4 = tint_symbol_9(sb, 96u); var k : vec4 = tint_symbol_10(sb, 112u); var l : vec4 = tint_symbol_11(sb, 128u); var m : mat2x2 = tint_symbol_13(sb, 144u); var n : mat2x3 = tint_symbol_15(sb, 160u); var o : mat2x4 = tint_symbol_17(sb, 192u); var p : mat3x2 = tint_symbol_18(sb, 224u); var q : mat3x3 = tint_symbol_19(sb, 256u); var r : mat3x4 = tint_symbol_20(sb, 304u); var s : mat4x2 = tint_symbol_21(sb, 352u); var t : mat4x3 = tint_symbol_22(sb, 384u); var u : mat4x4 = tint_symbol_23(sb, 448u); var v : array, 2> = tint_symbol_24(sb, 512u); } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(DecomposeStorageAccessTest, BasicStore) { auto* src = R"( [[block]] struct SB { a : i32; b : u32; c : f32; d : vec2; e : vec2; f : vec2; g : vec3; h : vec3; i : vec3; j : vec4; k : vec4; l : vec4; m : mat2x2; n : mat2x3; o : mat2x4; p : mat3x2; q : mat3x3; r : mat3x4; s : mat4x2; t : mat4x3; u : mat4x4; v : array, 2>; }; var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { sb.a = i32(); sb.b = u32(); sb.c = f32(); sb.d = vec2(); sb.e = vec2(); sb.f = vec2(); sb.g = vec3(); sb.h = vec3(); sb.i = vec3(); sb.j = vec4(); sb.k = vec4(); sb.l = vec4(); sb.m = mat2x2(); sb.n = mat2x3(); sb.o = mat2x4(); sb.p = mat3x2(); sb.q = mat3x3(); sb.r = mat3x4(); sb.s = mat4x2(); sb.t = mat4x3(); sb.u = mat4x4(); sb.v = array, 2>(); } )"; auto* expect = R"( [[block]] struct SB { a : i32; b : u32; c : f32; d : vec2; e : vec2; f : vec2; g : vec3; h : vec3; i : vec3; j : vec4; k : vec4; l : vec4; m : mat2x2; n : mat2x3; o : mat2x4; p : mat3x2; q : mat3x3; r : mat3x4; s : mat4x2; t : mat4x3; u : mat4x4; v : array, 2>; }; [[internal(intrinsic_store_i32)]] fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32, value : i32) [[internal(intrinsic_store_u32)]] fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32, value : u32) [[internal(intrinsic_store_f32)]] fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32, value : f32) [[internal(intrinsic_store_vec2_u32)]] fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32, value : vec2) [[internal(intrinsic_store_vec2_f32)]] fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32, value : vec2) [[internal(intrinsic_store_vec2_i32)]] fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32, value : vec2) [[internal(intrinsic_store_vec3_u32)]] fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32, value : vec3) [[internal(intrinsic_store_vec3_f32)]] fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32, value : vec3) [[internal(intrinsic_store_vec3_i32)]] fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32, value : vec3) [[internal(intrinsic_store_vec4_u32)]] fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32, value : vec4) [[internal(intrinsic_store_vec4_f32)]] fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4) [[internal(intrinsic_store_vec4_i32)]] fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4) [[internal(intrinsic_store_vec2_i32)]] fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : vec2) fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2) { tint_symbol_12(buffer, (offset + 0u), value[0u]); tint_symbol_12(buffer, (offset + 8u), value[1u]); } [[internal(intrinsic_store_vec3_i32)]] fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : vec3) fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3) { tint_symbol_14(buffer, (offset + 0u), value[0u]); tint_symbol_14(buffer, (offset + 16u), value[1u]); } [[internal(intrinsic_store_vec4_i32)]] fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : vec4) fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4) { tint_symbol_16(buffer, (offset + 0u), value[0u]); tint_symbol_16(buffer, (offset + 16u), value[1u]); } fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2) { tint_symbol_12(buffer, (offset + 0u), value[0u]); tint_symbol_12(buffer, (offset + 8u), value[1u]); tint_symbol_12(buffer, (offset + 16u), value[2u]); } fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3) { tint_symbol_14(buffer, (offset + 0u), value[0u]); tint_symbol_14(buffer, (offset + 16u), value[1u]); tint_symbol_14(buffer, (offset + 32u), value[2u]); } fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4) { tint_symbol_16(buffer, (offset + 0u), value[0u]); tint_symbol_16(buffer, (offset + 16u), value[1u]); tint_symbol_16(buffer, (offset + 32u), value[2u]); } fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2) { tint_symbol_12(buffer, (offset + 0u), value[0u]); tint_symbol_12(buffer, (offset + 8u), value[1u]); tint_symbol_12(buffer, (offset + 16u), value[2u]); tint_symbol_12(buffer, (offset + 24u), value[3u]); } fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3) { tint_symbol_14(buffer, (offset + 0u), value[0u]); tint_symbol_14(buffer, (offset + 16u), value[1u]); tint_symbol_14(buffer, (offset + 32u), value[2u]); tint_symbol_14(buffer, (offset + 48u), value[3u]); } fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4) { tint_symbol_16(buffer, (offset + 0u), value[0u]); tint_symbol_16(buffer, (offset + 16u), value[1u]); tint_symbol_16(buffer, (offset + 32u), value[2u]); tint_symbol_16(buffer, (offset + 48u), value[3u]); } fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32, value : array, 2>) { tint_symbol_8(buffer, (offset + 0u), value[0u]); tint_symbol_8(buffer, (offset + 16u), value[1u]); } var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { tint_symbol(sb, 0u, i32()); tint_symbol_1(sb, 4u, u32()); tint_symbol_2(sb, 8u, f32()); tint_symbol_3(sb, 16u, vec2()); tint_symbol_4(sb, 24u, vec2()); tint_symbol_5(sb, 32u, vec2()); tint_symbol_6(sb, 48u, vec3()); tint_symbol_7(sb, 64u, vec3()); tint_symbol_8(sb, 80u, vec3()); tint_symbol_9(sb, 96u, vec4()); tint_symbol_10(sb, 112u, vec4()); tint_symbol_11(sb, 128u, vec4()); tint_symbol_13(sb, 144u, mat2x2()); tint_symbol_15(sb, 160u, mat2x3()); tint_symbol_17(sb, 192u, mat2x4()); tint_symbol_18(sb, 224u, mat3x2()); tint_symbol_19(sb, 256u, mat3x3()); tint_symbol_20(sb, 304u, mat3x4()); tint_symbol_21(sb, 352u, mat4x2()); tint_symbol_22(sb, 384u, mat4x3()); tint_symbol_23(sb, 448u, mat4x4()); tint_symbol_24(sb, 512u, array, 2>()); } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(DecomposeStorageAccessTest, LoadStructure) { auto* src = R"( [[block]] struct SB { a : i32; b : u32; c : f32; d : vec2; e : vec2; f : vec2; g : vec3; h : vec3; i : vec3; j : vec4; k : vec4; l : vec4; m : mat2x2; n : mat2x3; o : mat2x4; p : mat3x2; q : mat3x3; r : mat3x4; s : mat4x2; t : mat4x3; u : mat4x4; v : array, 2>; }; var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var x : SB = sb; } )"; auto* expect = R"( [[block]] struct SB { a : i32; b : u32; c : f32; d : vec2; e : vec2; f : vec2; g : vec3; h : vec3; i : vec3; j : vec4; k : vec4; l : vec4; m : mat2x2; n : mat2x3; o : mat2x4; p : mat3x2; q : mat3x3; r : mat3x4; s : mat4x2; t : mat4x3; u : mat4x4; v : array, 2>; }; [[internal(intrinsic_load_i32)]] fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> i32 [[internal(intrinsic_load_u32)]] fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32) -> u32 [[internal(intrinsic_load_f32)]] fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32) -> f32 [[internal(intrinsic_load_vec2_i32)]] fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32) -> vec2 [[internal(intrinsic_load_vec2_u32)]] fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32) -> vec2 [[internal(intrinsic_load_vec2_f32)]] fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32) -> vec2 [[internal(intrinsic_load_vec3_i32)]] fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32) -> vec3 [[internal(intrinsic_load_vec3_u32)]] fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32) -> vec3 [[internal(intrinsic_load_vec3_f32)]] fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32) -> vec3 [[internal(intrinsic_load_vec4_i32)]] fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32) -> vec4 [[internal(intrinsic_load_vec4_u32)]] fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4 [[internal(intrinsic_load_vec4_f32)]] fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4 [[internal(intrinsic_load_vec2_f32)]] fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> vec2 fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2 { return mat2x2(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u))); } [[internal(intrinsic_load_vec3_f32)]] fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> vec3 fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3 { return mat2x3(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u))); } [[internal(intrinsic_load_vec4_f32)]] fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> vec4 fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4 { return mat2x4(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u))); } fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2 { return mat3x2(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u))); } fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3 { return mat3x3(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u))); } fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4 { return mat3x4(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u))); } fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2 { return mat4x2(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)), tint_symbol_12(buffer, (offset + 24u))); } fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3 { return mat4x3(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)), tint_symbol_14(buffer, (offset + 48u))); } fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4 { return mat4x4(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)), tint_symbol_16(buffer, (offset + 48u))); } fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32) -> array, 2> { return array, 2>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u))); } fn tint_symbol_25(buffer : [[access(read_write)]] SB, offset : u32) -> SB { return SB(tint_symbol(buffer, (offset + 0u)), tint_symbol_1(buffer, (offset + 4u)), tint_symbol_2(buffer, (offset + 8u)), tint_symbol_3(buffer, (offset + 16u)), tint_symbol_4(buffer, (offset + 24u)), tint_symbol_5(buffer, (offset + 32u)), tint_symbol_6(buffer, (offset + 48u)), tint_symbol_7(buffer, (offset + 64u)), tint_symbol_8(buffer, (offset + 80u)), tint_symbol_9(buffer, (offset + 96u)), tint_symbol_10(buffer, (offset + 112u)), tint_symbol_11(buffer, (offset + 128u)), tint_symbol_13(buffer, (offset + 144u)), tint_symbol_15(buffer, (offset + 160u)), tint_symbol_17(buffer, (offset + 192u)), tint_symbol_18(buffer, (offset + 224u)), tint_symbol_19(buffer, (offset + 256u)), tint_symbol_20(buffer, (offset + 304u)), tint_symbol_21(buffer, (offset + 352u)), tint_symbol_22(buffer, (offset + 384u)), tint_symbol_23(buffer, (offset + 448u)), tint_symbol_24(buffer, (offset + 512u))); } var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var x : SB = tint_symbol_25(sb, 0u); } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(DecomposeStorageAccessTest, StoreStructure) { auto* src = R"( [[block]] struct SB { a : i32; b : u32; c : f32; d : vec2; e : vec2; f : vec2; g : vec3; h : vec3; i : vec3; j : vec4; k : vec4; l : vec4; m : mat2x2; n : mat2x3; o : mat2x4; p : mat3x2; q : mat3x3; r : mat3x4; s : mat4x2; t : mat4x3; u : mat4x4; v : array, 2>; }; var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { sb = SB(); } )"; auto* expect = R"( [[block]] struct SB { a : i32; b : u32; c : f32; d : vec2; e : vec2; f : vec2; g : vec3; h : vec3; i : vec3; j : vec4; k : vec4; l : vec4; m : mat2x2; n : mat2x3; o : mat2x4; p : mat3x2; q : mat3x3; r : mat3x4; s : mat4x2; t : mat4x3; u : mat4x4; v : array, 2>; }; [[internal(intrinsic_store_i32)]] fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32, value : i32) [[internal(intrinsic_store_u32)]] fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32, value : u32) [[internal(intrinsic_store_f32)]] fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32, value : f32) [[internal(intrinsic_store_vec2_u32)]] fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32, value : vec2) [[internal(intrinsic_store_vec2_f32)]] fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32, value : vec2) [[internal(intrinsic_store_vec2_i32)]] fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32, value : vec2) [[internal(intrinsic_store_vec3_u32)]] fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32, value : vec3) [[internal(intrinsic_store_vec3_f32)]] fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32, value : vec3) [[internal(intrinsic_store_vec3_i32)]] fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32, value : vec3) [[internal(intrinsic_store_vec4_u32)]] fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32, value : vec4) [[internal(intrinsic_store_vec4_f32)]] fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4) [[internal(intrinsic_store_vec4_i32)]] fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4) [[internal(intrinsic_store_vec2_i32)]] fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : vec2) fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2) { tint_symbol_12(buffer, (offset + 0u), value[0u]); tint_symbol_12(buffer, (offset + 8u), value[1u]); } [[internal(intrinsic_store_vec3_i32)]] fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : vec3) fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3) { tint_symbol_14(buffer, (offset + 0u), value[0u]); tint_symbol_14(buffer, (offset + 16u), value[1u]); } [[internal(intrinsic_store_vec4_i32)]] fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : vec4) fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4) { tint_symbol_16(buffer, (offset + 0u), value[0u]); tint_symbol_16(buffer, (offset + 16u), value[1u]); } fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2) { tint_symbol_12(buffer, (offset + 0u), value[0u]); tint_symbol_12(buffer, (offset + 8u), value[1u]); tint_symbol_12(buffer, (offset + 16u), value[2u]); } fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3) { tint_symbol_14(buffer, (offset + 0u), value[0u]); tint_symbol_14(buffer, (offset + 16u), value[1u]); tint_symbol_14(buffer, (offset + 32u), value[2u]); } fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4) { tint_symbol_16(buffer, (offset + 0u), value[0u]); tint_symbol_16(buffer, (offset + 16u), value[1u]); tint_symbol_16(buffer, (offset + 32u), value[2u]); } fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2) { tint_symbol_12(buffer, (offset + 0u), value[0u]); tint_symbol_12(buffer, (offset + 8u), value[1u]); tint_symbol_12(buffer, (offset + 16u), value[2u]); tint_symbol_12(buffer, (offset + 24u), value[3u]); } fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3) { tint_symbol_14(buffer, (offset + 0u), value[0u]); tint_symbol_14(buffer, (offset + 16u), value[1u]); tint_symbol_14(buffer, (offset + 32u), value[2u]); tint_symbol_14(buffer, (offset + 48u), value[3u]); } fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4) { tint_symbol_16(buffer, (offset + 0u), value[0u]); tint_symbol_16(buffer, (offset + 16u), value[1u]); tint_symbol_16(buffer, (offset + 32u), value[2u]); tint_symbol_16(buffer, (offset + 48u), value[3u]); } fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32, value : array, 2>) { tint_symbol_8(buffer, (offset + 0u), value[0u]); tint_symbol_8(buffer, (offset + 16u), value[1u]); } fn tint_symbol_25(buffer : [[access(read_write)]] SB, offset : u32, value : SB) { tint_symbol(buffer, (offset + 0u), value.a); tint_symbol_1(buffer, (offset + 4u), value.b); tint_symbol_2(buffer, (offset + 8u), value.c); tint_symbol_3(buffer, (offset + 16u), value.d); tint_symbol_4(buffer, (offset + 24u), value.e); tint_symbol_5(buffer, (offset + 32u), value.f); tint_symbol_6(buffer, (offset + 48u), value.g); tint_symbol_7(buffer, (offset + 64u), value.h); tint_symbol_8(buffer, (offset + 80u), value.i); tint_symbol_9(buffer, (offset + 96u), value.j); tint_symbol_10(buffer, (offset + 112u), value.k); tint_symbol_11(buffer, (offset + 128u), value.l); tint_symbol_13(buffer, (offset + 144u), value.m); tint_symbol_15(buffer, (offset + 160u), value.n); tint_symbol_17(buffer, (offset + 192u), value.o); tint_symbol_18(buffer, (offset + 224u), value.p); tint_symbol_19(buffer, (offset + 256u), value.q); tint_symbol_20(buffer, (offset + 304u), value.r); tint_symbol_21(buffer, (offset + 352u), value.s); tint_symbol_22(buffer, (offset + 384u), value.t); tint_symbol_23(buffer, (offset + 448u), value.u); tint_symbol_24(buffer, (offset + 512u), value.v); } var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { tint_symbol_25(sb, 0u, SB()); } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(DecomposeStorageAccessTest, ComplexStaticAccessChain) { auto* src = R"( struct S1 { a : i32; b : vec3; c : i32; }; struct S2 { a : i32; b : [[stride(32)]] array; c : i32; }; [[block]] struct SB { [[size(128)]] a : i32; b : [[stride(256)]] array; }; var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var x : f32 = sb.b[4].b[1].b.z; } )"; // sb.b[4].b[1].b.z // ^ ^ ^ ^ ^ ^ // | | | | | | // 128 | |1200| 1224 // | | | // 1152 1168 1216 auto* expect = R"( struct S1 { a : i32; b : vec3; c : i32; }; struct S2 { a : i32; b : [[stride(32)]] array; c : i32; }; [[block]] struct SB { [[size(128)]] a : i32; b : [[stride(256)]] array; }; [[internal(intrinsic_load_f32)]] fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32 var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var x : f32 = tint_symbol(sb, 1224u); } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(DecomposeStorageAccessTest, ComplexDynamicAccessChain) { auto* src = R"( struct S1 { a : i32; b : vec3; c : i32; }; struct S2 { a : i32; b : [[stride(32)]] array; c : i32; }; [[block]] struct SB { [[size(128)]] a : i32; b : [[stride(256)]] array; }; var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var i : i32 = 4; var j : u32 = 1u; var k : i32 = 2; var x : f32 = sb.b[i].b[j].b[k]; } )"; auto* expect = R"( struct S1 { a : i32; b : vec3; c : i32; }; struct S2 { a : i32; b : [[stride(32)]] array; c : i32; }; [[block]] struct SB { [[size(128)]] a : i32; b : [[stride(256)]] array; }; [[internal(intrinsic_load_f32)]] fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32 var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var i : i32 = 4; var j : u32 = 1u; var k : i32 = 2; var x : f32 = tint_symbol(sb, (((((128u + (256u * u32(i))) + 16u) + (32u * j)) + 16u) + (4u * u32(k)))); } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } TEST_F(DecomposeStorageAccessTest, ComplexDynamicAccessChainWithAliases) { auto* src = R"( struct S1 { a : i32; b : vec3; c : i32; }; type A1 = S1; type A1_Array = [[stride(32)]] array; struct S2 { a : i32; b : A1_Array; c : i32; }; type A2 = S2; type A2_Array = [[stride(256)]] array; [[block]] struct SB { [[size(128)]] a : i32; b : A2_Array; }; var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var i : i32 = 4; var j : u32 = 1u; var k : i32 = 2; var x : f32 = sb.b[i].b[j].b[k]; } )"; auto* expect = R"( struct S1 { a : i32; b : vec3; c : i32; }; type A1 = S1; type A1_Array = [[stride(32)]] array; struct S2 { a : i32; b : A1_Array; c : i32; }; type A2 = S2; type A2_Array = [[stride(256)]] array; [[block]] struct SB { [[size(128)]] a : i32; b : A2_Array; }; [[internal(intrinsic_load_f32)]] fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32 var sb : [[access(read_write)]] SB; [[stage(compute)]] fn main() { var i : i32 = 4; var j : u32 = 1u; var k : i32 = 2; var x : f32 = tint_symbol(sb, (((((128u + (256u * u32(i))) + 16u) + (32u * j)) + 16u) + (4u * u32(k)))); } )"; auto got = Run(src); EXPECT_EQ(expect, str(got)); } } // namespace } // namespace transform } // namespace tint