// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "src/transform/vertex_pulling.h" #include #include "src/transform/test_helper.h" namespace tint { namespace transform { namespace { using VertexPullingTest = TransformTest; TEST_F(VertexPullingTest, Error_NoEntryPoint) { auto* src = ""; auto* expect = "error: Vertex stage entry point not found"; DataMap data; data.Add(); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(VertexPullingTest, Error_InvalidEntryPoint) { auto* src = R"( [[stage(vertex)]] fn main() {} )"; auto* expect = "error: Vertex stage entry point not found"; VertexPulling::Config cfg; cfg.entry_point_name = "_"; DataMap data; data.Add(cfg); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(VertexPullingTest, Error_EntryPointWrongStage) { auto* src = R"( [[stage(fragment)]] fn main() {} )"; auto* expect = "error: Vertex stage entry point not found"; VertexPulling::Config cfg; cfg.entry_point_name = "main"; DataMap data; data.Add(cfg); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(VertexPullingTest, BasicModule) { auto* src = R"( [[stage(vertex)]] fn main() {} )"; auto* expect = R"( [[block]] struct TintVertexData { tint_vertex_data : [[stride(4)]] array; }; [[stage(vertex)]] fn main() { { var tint_pulling_pos : u32; } } )"; VertexPulling::Config cfg; cfg.entry_point_name = "main"; DataMap data; data.Add(cfg); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(VertexPullingTest, OneAttribute) { auto* src = R"( [[location(0)]] var var_a : f32; [[stage(vertex)]] fn main() {} )"; auto* expect = R"( [[builtin(vertex_index)]] var tint_pulling_vertex_index : u32; [[block]] struct TintVertexData { tint_vertex_data : [[stride(4)]] array; }; [[binding(0), group(4)]] var tint_pulling_vertex_buffer_0 : [[access(read)]] TintVertexData; var var_a : f32; [[stage(vertex)]] fn main() { { var tint_pulling_pos : u32; tint_pulling_pos = ((tint_pulling_vertex_index * 4u) + 0u); var_a = bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[(tint_pulling_pos / 4u)]); } } )"; VertexPulling::Config cfg; cfg.vertex_state = { {{4, InputStepMode::kVertex, {{VertexFormat::kF32, 0, 0}}}}}; cfg.entry_point_name = "main"; DataMap data; data.Add(cfg); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(VertexPullingTest, OneInstancedAttribute) { auto* src = R"( [[location(0)]] var var_a : f32; [[stage(vertex)]] fn main() {} )"; auto* expect = R"( [[builtin(instance_index)]] var tint_pulling_instance_index : u32; [[block]] struct TintVertexData { tint_vertex_data : [[stride(4)]] array; }; [[binding(0), group(4)]] var tint_pulling_vertex_buffer_0 : [[access(read)]] TintVertexData; var var_a : f32; [[stage(vertex)]] fn main() { { var tint_pulling_pos : u32; tint_pulling_pos = ((tint_pulling_instance_index * 4u) + 0u); var_a = bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[(tint_pulling_pos / 4u)]); } } )"; VertexPulling::Config cfg; cfg.vertex_state = { {{4, InputStepMode::kInstance, {{VertexFormat::kF32, 0, 0}}}}}; cfg.entry_point_name = "main"; DataMap data; data.Add(cfg); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(VertexPullingTest, OneAttributeDifferentOutputSet) { auto* src = R"( [[location(0)]] var var_a : f32; [[stage(vertex)]] fn main() {} )"; auto* expect = R"( [[builtin(vertex_index)]] var tint_pulling_vertex_index : u32; [[block]] struct TintVertexData { tint_vertex_data : [[stride(4)]] array; }; [[binding(0), group(5)]] var tint_pulling_vertex_buffer_0 : [[access(read)]] TintVertexData; var var_a : f32; [[stage(vertex)]] fn main() { { var tint_pulling_pos : u32; tint_pulling_pos = ((tint_pulling_vertex_index * 4u) + 0u); var_a = bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[(tint_pulling_pos / 4u)]); } } )"; VertexPulling::Config cfg; cfg.vertex_state = { {{4, InputStepMode::kVertex, {{VertexFormat::kF32, 0, 0}}}}}; cfg.pulling_group = 5; cfg.entry_point_name = "main"; DataMap data; data.Add(cfg); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } // We expect the transform to use an existing builtin variables if it finds them TEST_F(VertexPullingTest, ExistingVertexIndexAndInstanceIndex) { auto* src = R"( [[location(0)]] var var_a : f32; [[location(1)]] var var_b : f32; [[builtin(vertex_index)]] var custom_vertex_index : u32; [[builtin(instance_index)]] var custom_instance_index : u32; [[stage(vertex)]] fn main() {} )"; auto* expect = R"( [[block]] struct TintVertexData { tint_vertex_data : [[stride(4)]] array; }; [[binding(0), group(4)]] var tint_pulling_vertex_buffer_0 : [[access(read)]] TintVertexData; [[binding(1), group(4)]] var tint_pulling_vertex_buffer_1 : [[access(read)]] TintVertexData; var var_a : f32; var var_b : f32; [[builtin(vertex_index)]] var custom_vertex_index : u32; [[builtin(instance_index)]] var custom_instance_index : u32; [[stage(vertex)]] fn main() { { var tint_pulling_pos : u32; tint_pulling_pos = ((custom_vertex_index * 4u) + 0u); var_a = bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[(tint_pulling_pos / 4u)]); tint_pulling_pos = ((custom_instance_index * 4u) + 0u); var_b = bitcast(tint_pulling_vertex_buffer_1.tint_vertex_data[(tint_pulling_pos / 4u)]); } } )"; VertexPulling::Config cfg; cfg.vertex_state = {{ { 4, InputStepMode::kVertex, {{VertexFormat::kF32, 0, 0}}, }, { 4, InputStepMode::kInstance, {{VertexFormat::kF32, 0, 1}}, }, }}; cfg.entry_point_name = "main"; DataMap data; data.Add(cfg); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(VertexPullingTest, TwoAttributesSameBuffer) { auto* src = R"( [[location(0)]] var var_a : f32; [[location(1)]] var var_b : vec4; [[stage(vertex)]] fn main() {} )"; auto* expect = R"( [[builtin(vertex_index)]] var tint_pulling_vertex_index : u32; [[block]] struct TintVertexData { tint_vertex_data : [[stride(4)]] array; }; [[binding(0), group(4)]] var tint_pulling_vertex_buffer_0 : [[access(read)]] TintVertexData; var var_a : f32; var var_b : vec4; [[stage(vertex)]] fn main() { { var tint_pulling_pos : u32; tint_pulling_pos = ((tint_pulling_vertex_index * 16u) + 0u); var_a = bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[(tint_pulling_pos / 4u)]); tint_pulling_pos = ((tint_pulling_vertex_index * 16u) + 0u); var_b = vec4(bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[((tint_pulling_pos + 0u) / 4u)]), bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[((tint_pulling_pos + 4u) / 4u)]), bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[((tint_pulling_pos + 8u) / 4u)]), bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[((tint_pulling_pos + 12u) / 4u)])); } } )"; VertexPulling::Config cfg; cfg.vertex_state = { {{16, InputStepMode::kVertex, {{VertexFormat::kF32, 0, 0}, {VertexFormat::kVec4F32, 0, 1}}}}}; cfg.entry_point_name = "main"; DataMap data; data.Add(cfg); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(VertexPullingTest, FloatVectorAttributes) { auto* src = R"( [[location(0)]] var var_a : vec2; [[location(1)]] var var_b : vec3; [[location(2)]] var var_c : vec4; [[stage(vertex)]] fn main() {} )"; auto* expect = R"( [[builtin(vertex_index)]] var tint_pulling_vertex_index : u32; [[block]] struct TintVertexData { tint_vertex_data : [[stride(4)]] array; }; [[binding(0), group(4)]] var tint_pulling_vertex_buffer_0 : [[access(read)]] TintVertexData; [[binding(1), group(4)]] var tint_pulling_vertex_buffer_1 : [[access(read)]] TintVertexData; [[binding(2), group(4)]] var tint_pulling_vertex_buffer_2 : [[access(read)]] TintVertexData; var var_a : vec2; var var_b : vec3; var var_c : vec4; [[stage(vertex)]] fn main() { { var tint_pulling_pos : u32; tint_pulling_pos = ((tint_pulling_vertex_index * 8u) + 0u); var_a = vec2(bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[((tint_pulling_pos + 0u) / 4u)]), bitcast(tint_pulling_vertex_buffer_0.tint_vertex_data[((tint_pulling_pos + 4u) / 4u)])); tint_pulling_pos = ((tint_pulling_vertex_index * 12u) + 0u); var_b = vec3(bitcast(tint_pulling_vertex_buffer_1.tint_vertex_data[((tint_pulling_pos + 0u) / 4u)]), bitcast(tint_pulling_vertex_buffer_1.tint_vertex_data[((tint_pulling_pos + 4u) / 4u)]), bitcast(tint_pulling_vertex_buffer_1.tint_vertex_data[((tint_pulling_pos + 8u) / 4u)])); tint_pulling_pos = ((tint_pulling_vertex_index * 16u) + 0u); var_c = vec4(bitcast(tint_pulling_vertex_buffer_2.tint_vertex_data[((tint_pulling_pos + 0u) / 4u)]), bitcast(tint_pulling_vertex_buffer_2.tint_vertex_data[((tint_pulling_pos + 4u) / 4u)]), bitcast(tint_pulling_vertex_buffer_2.tint_vertex_data[((tint_pulling_pos + 8u) / 4u)]), bitcast(tint_pulling_vertex_buffer_2.tint_vertex_data[((tint_pulling_pos + 12u) / 4u)])); } } )"; VertexPulling::Config cfg; cfg.vertex_state = {{ {8, InputStepMode::kVertex, {{VertexFormat::kVec2F32, 0, 0}}}, {12, InputStepMode::kVertex, {{VertexFormat::kVec3F32, 0, 1}}}, {16, InputStepMode::kVertex, {{VertexFormat::kVec4F32, 0, 2}}}, }}; cfg.entry_point_name = "main"; DataMap data; data.Add(cfg); auto got = Run(src, data); EXPECT_EQ(expect, str(got)); } TEST_F(VertexPullingTest, AttemptSymbolCollision) { auto* src = R"( [[location(0)]] var var_a : f32; [[location(1)]] var var_b : vec4; [[stage(vertex)]] fn main() { var tint_pulling_vertex_index : i32; var tint_pulling_vertex_buffer_0 : i32; var tint_vertex_data : i32; var tint_pulling_pos : i32; } )"; auto* expect = R"( [[builtin(vertex_index)]] var tint_pulling_vertex_index_1 : u32; [[block]] struct TintVertexData { tint_vertex_data_1 : [[stride(4)]] array; }; [[binding(0), group(4)]] var tint_pulling_vertex_buffer_0_1 : [[access(read)]] TintVertexData; var var_a : f32; var var_b : vec4; [[stage(vertex)]] fn main() { { var tint_pulling_pos_1 : u32; tint_pulling_pos_1 = ((tint_pulling_vertex_index_1 * 16u) + 0u); var_a = bitcast(tint_pulling_vertex_buffer_0_1.tint_vertex_data_1[(tint_pulling_pos_1 / 4u)]); tint_pulling_pos_1 = ((tint_pulling_vertex_index_1 * 16u) + 0u); var_b = vec4(bitcast(tint_pulling_vertex_buffer_0_1.tint_vertex_data_1[((tint_pulling_pos_1 + 0u) / 4u)]), bitcast(tint_pulling_vertex_buffer_0_1.tint_vertex_data_1[((tint_pulling_pos_1 + 4u) / 4u)]), bitcast(tint_pulling_vertex_buffer_0_1.tint_vertex_data_1[((tint_pulling_pos_1 + 8u) / 4u)]), bitcast(tint_pulling_vertex_buffer_0_1.tint_vertex_data_1[((tint_pulling_pos_1 + 12u) / 4u)])); } var tint_pulling_vertex_index : i32; var tint_pulling_vertex_buffer_0 : i32; var tint_vertex_data : i32; var tint_pulling_pos : i32; } )"; VertexPulling::Config cfg; cfg.vertex_state = { {{16, InputStepMode::kVertex, {{VertexFormat::kF32, 0, 0}, {VertexFormat::kVec4F32, 0, 1}}}}}; cfg.entry_point_name = "main"; DataMap data; data.Add(cfg); auto got = Run(src, std::move(data)); EXPECT_EQ(expect, str(got)); } } // namespace } // namespace transform } // namespace tint