// Copyright 2020 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn_native/opengl/OpenGLVersion.h" #include #include namespace dawn_native { namespace opengl { MaybeError OpenGLVersion::Initialize(GetProcAddress getProc) { PFNGLGETSTRINGPROC getString = reinterpret_cast(getProc("glGetString")); if (getString == nullptr) { return DAWN_INTERNAL_ERROR("Couldn't load glGetString"); } std::string version = reinterpret_cast(getString(GL_VERSION)); if (version.find("OpenGL ES") != std::string::npos) { // ES spec states that the GL_VERSION string will be in the following format: // "OpenGL ES N.M vendor-specific information" mStandard = Standard::ES; mMajorVersion = version[10] - '0'; mMinorVersion = version[12] - '0'; // The minor version shouldn't get to two digits. ASSERT(version.size() <= 13 || !isdigit(version[13])); } else { // OpenGL spec states the GL_VERSION string will be in the following format: // // The version number is either of the form major number.minor number or major // number.minor number.release number, where the numbers all have one or more // digits mStandard = Standard::Desktop; mMajorVersion = version[0] - '0'; mMinorVersion = version[2] - '0'; // The minor version shouldn't get to two digits. ASSERT(version.size() <= 3 || !isdigit(version[3])); } return {}; } bool OpenGLVersion::IsDesktop() const { return mStandard == Standard::Desktop; } bool OpenGLVersion::IsES() const { return mStandard == Standard::ES; } uint32_t OpenGLVersion::GetMajor() const { return mMajorVersion; } uint32_t OpenGLVersion::GetMinor() const { return mMinorVersion; } bool OpenGLVersion::IsAtLeast(uint32_t majorVersion, uint32_t minorVersion) const { return std::tie(mMajorVersion, mMinorVersion) >= std::tie(majorVersion, minorVersion); } }} // namespace dawn_native::opengl