SKIP: FAILED Validation Failure: Texture2DArray arg_0 : register(t0, space1); SamplerComparisonState arg_1 : register(s1, space1); void textureSampleCompare_98b85c() { float res = arg_0.SampleCmpLevelZero(arg_1, float3(float(1)), 1.0f, int2(0, 0)); } void fragment_main() { textureSampleCompare_98b85c(); return; } tint_A6uvj1:5:54: error: too few elements in vector initialization (expected 3 elements, have 1) float res = arg_0.SampleCmpLevelZero(arg_1, float3(float(1)), 1.0f, int2(0, 0)); ^