SKIP: FAILED Validation Failure: Texture2DArray arg_0 : register(t0, space1); SamplerComparisonState arg_1 : register(s1, space1); void textureSampleCompare_dd431d() { float res = arg_0.SampleCmpLevelZero(arg_1, float3(float(1)), 1.0f); } void fragment_main() { textureSampleCompare_dd431d(); return; } tint_7sR8gj:5:54: error: too few elements in vector initialization (expected 3 elements, have 1) float res = arg_0.SampleCmpLevelZero(arg_1, float3(float(1)), 1.0f); ^