[numthreads(1, 1, 1)] void unused_entry_point() { return; } float3 f() { const float3x3 m = float3x3(1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f, 9.0f); return m[1]; }