#version 310 es precision mediump float; layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } void main() { unused_entry_point(); } bool get_bool() { return true; } void f() { bvec2 v2 = bvec2(get_bool()); bvec3 v3 = bvec3(get_bool()); bvec4 v4 = bvec4(get_bool()); }