#version 310 es precision mediump float; layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } void main() { unused_entry_point(); } struct a { int a; }; void f() { { a a_1 = a(0); a b = a_1; } a a_2 = a(0); a b = a_2; }