#version 310 es precision mediump float; layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } void main() { unused_entry_point(); } struct S { int i; }; void f() { int i = 0; while (true) { S tint_symbol = S(1); if (!((i < tint_symbol.i))) { break; } } }