fn countOneBits_0d0e46() { var res : vec4 = countOneBits(vec4()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { countOneBits_0d0e46(); return vec4(); } @stage(fragment) fn fragment_main() { countOneBits_0d0e46(); } @stage(compute) @workgroup_size(1) fn compute_main() { countOneBits_0d0e46(); }