fn dot_ba4246() { var res : f32 = dot(vec3(), vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { dot_ba4246(); return vec4(); } [[stage(fragment)]] fn fragment_main() { dot_ba4246(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { dot_ba4246(); }