; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 28 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %main "main" %value %vertex_point_size OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %main_inner "main_inner" OpName %light "light" OpName %negative_light "negative_light" OpName %main "main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %9 = OpTypeFunction %v4float %v3float = OpTypeVector %float 3 %float_1_20000005 = OpConstant %float 1.20000005 %float_1 = OpConstant %float 1 %float_2 = OpConstant %float 2 %16 = OpConstantComposite %v3float %float_1_20000005 %float_1 %float_2 %_ptr_Function_v3float = OpTypePointer Function %v3float %19 = OpConstantNull %v3float %void = OpTypeVoid %23 = OpTypeFunction %void %main_inner = OpFunction %v4float None %9 %11 = OpLabel %light = OpVariable %_ptr_Function_v3float Function %19 %negative_light = OpVariable %_ptr_Function_v3float Function %19 OpStore %light %16 %21 = OpLoad %v3float %light %20 = OpFNegate %v3float %21 OpStore %negative_light %20 OpReturnValue %5 OpFunctionEnd %main = OpFunction %void None %23 %26 = OpLabel %27 = OpFunctionCall %v4float %main_inner OpStore %value %27 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd