#include using namespace metal; int3 tint_mod(int3 lhs, int rhs) { int3 const r = int3(rhs); int3 const rhs_or_one = select(r, int3(1), ((r == int3(0)) | ((lhs == int3((-2147483647 - 1))) & (r == int3(-1))))); if (any(((uint3((lhs | rhs_or_one)) & uint3(2147483648u)) != uint3(0u)))) { return as_type((as_type(lhs) - as_type(as_type((as_type((lhs / rhs_or_one)) * as_type(rhs_or_one)))))); } else { return (lhs % rhs_or_one); } } kernel void f() { int3 const a = int3(1, 2, 3); int const b = 4; int3 const r = tint_mod(a, b); return; }