fn countOneBits_65d2ae() { var arg_0 = vec3(); var res : vec3 = countOneBits(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { countOneBits_65d2ae(); return vec4(); } @fragment fn fragment_main() { countOneBits_65d2ae(); } @compute @workgroup_size(1) fn compute_main() { countOneBits_65d2ae(); }