fn f_1() { var v = vec3i(); var n = vec3i(); var offset_1 = 0u; var count = 0u; let x_18 = v; let x_19 = n; let x_20 = offset_1; let x_21 = count; let x_16 = insertBits(x_18, x_19, x_20, x_21); return; } @compute @workgroup_size(1i, 1i, 1i) fn f() { f_1(); }