fn inverseSqrt_c22347() { var res : vec4 = inverseSqrt(vec4()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { inverseSqrt_c22347(); return vec4(); } @stage(fragment) fn fragment_main() { inverseSqrt_c22347(); } @stage(compute) @workgroup_size(1) fn compute_main() { inverseSqrt_c22347(); }