# Testing Dawn (TODO) ## Dawn Perf Tests For benchmarking with `dawn_perf_tests`, it's best to build inside a Chromium checkout using the following GN args: ``` is_official_build = true # Enables highest optimization level, using LTO on some platforms use_dawn = true # Required to build Dawn use_cfi_icall=false # Required because Dawn dynamically loads function pointers, and we don't sanitize them yet. ``` A Chromium checkout is required for the highest optimization flags. It is possible to build and run `dawn_perf_tests` from a standalone Dawn checkout as well, only using GN arg `is_debug=false`. For more information on building, please see [building.md](./building.md). ### Terminology - Iteration: The unit of work being measured. It could be a frame, a draw call, a data upload, a computation, etc. `dawn_perf_tests` metrics are reported as time per iteration. - Step: A group of Iterations run together. The number of `iterationsPerStep` is provided to the constructor of `DawnPerfTestBase`. - Trial: A group of Steps run consecutively. `kNumTrials` are run for each test. A Step in a Trial is run repetitively for approximately `kCalibrationRunTimeSeconds`. Metrics are accumlated per-trial and reported as the total time divided by `numSteps * iterationsPerStep`. `maxStepsInFlight` is passed to the `DawnPerfTestsBase` constructor to limit the number of Steps pipelined. (See [`//src/dawn/tests/perf_tests/DawnPerfTest.h`](https://cs.chromium.org/chromium/src/third_party/dawn/src/dawn/tests/perf_tests/DawnPerfTest.h) for the values of the constants). ### Metrics `dawn_perf_tests` measures the following metrics: - `wall_time`: The time per iteration, including time waiting for the GPU between Steps in a Trial. - `cpu_time`: The time per iteration, not including time waiting for the GPU between Steps in a Trial. - `validation_time`: The time for CommandBuffer / RenderBundle validation. - `recording_time`: The time to convert Dawn commands to native commands. Metrics are reported according to the format specified at [[chromium]//build/scripts/slave/performance_log_processor.py](https://cs.chromium.org/chromium/build/scripts/slave/performance_log_processor.py) ### Dumping Trace Files The test harness supports a `--trace-file=path/to/trace.json` argument where Dawn trace events can be dumped. The traces can be viewed in Chrome's `about://tracing` viewer. ### Test Runner [`//scripts/perf_test_runner.py`](https://cs.chromium.org/chromium/src/third_party/dawn/scripts/perf_test_runner.py) may be run to continuously run a test and report mean times and variances. Currently the script looks in the `out/Release` build directory and measures the `wall_time` metric (hardcoded into the script). These should eventually become arguments. Example usage: ``` scripts/perf_test_runner.py DrawCallPerf.Run/Vulkan__e_skip_validation ``` ### Tests **BufferUploadPerf** Tests repetitively uploading data to the GPU using either `WriteBuffer` or `CreateBuffer` with `mappedAtCreation = true`. **DrawCallPerf** DrawCallPerf tests drawing a simple triangle with many ways of encoding commands, binding, and uploading data to the GPU. The rationale for this is the following: - Static/Multiple/Dynamic vertex buffers: Tests switching buffer bindings. This has a state tracking cost as well as a GPU driver cost. - Static/Multiple/Dynamic bind groups: Same rationale as vertex buffers - Static/Dynamic pipelines: In addition to a change to GPU state, changing the pipeline layout incurs additional state tracking costs in Dawn. - With/Without render bundles: All of the above can have lower validation costs if precomputed in a render bundle. - Static/Dynamic data: Updating data for each draw is a common use case. It also tests the efficiency of resource transitions.