fn dot_5a4c8f() { var res = dot(vec3(1.0), vec3(1.0)); } @vertex fn vertex_main() -> @builtin(position) vec4 { dot_5a4c8f(); return vec4(); } @fragment fn fragment_main() { dot_5a4c8f(); } @compute @workgroup_size(1) fn compute_main() { dot_5a4c8f(); }