fn smoothstep_a80fff() { var res = smoothstep(2.0, 4.0, 3.0); } @vertex fn vertex_main() -> @builtin(position) vec4 { smoothstep_a80fff(); return vec4(); } @fragment fn fragment_main() { smoothstep_a80fff(); } @compute @workgroup_size(1) fn compute_main() { smoothstep_a80fff(); }