; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 42 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %arg_0 "arg_0" OpName %textureStore_158cf0 "textureStore_158cf0" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %arg_0 NonReadable OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %uint = OpTypeInt 32 0 %11 = OpTypeImage %uint 2D 0 1 0 2 R32ui %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant %void = OpTypeVoid %13 = OpTypeFunction %void %v3uint = OpTypeVector %uint 3 %v2uint = OpTypeVector %uint 2 %uint_1 = OpConstant %uint 1 %22 = OpConstantComposite %v2uint %uint_1 %uint_1 %v4uint = OpTypeVector %uint 4 %27 = OpConstantComposite %v4uint %uint_1 %uint_1 %uint_1 %uint_1 %28 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %textureStore_158cf0 = OpFunction %void None %13 %16 = OpLabel %18 = OpLoad %11 %arg_0 %23 = OpCompositeExtract %uint %22 0 %24 = OpCompositeExtract %uint %22 1 %25 = OpCompositeConstruct %v3uint %23 %24 %uint_1 OpImageWrite %18 %25 %27 OpReturn OpFunctionEnd %vertex_main_inner = OpFunction %v4float None %28 %30 = OpLabel %31 = OpFunctionCall %void %textureStore_158cf0 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %13 %33 = OpLabel %34 = OpFunctionCall %v4float %vertex_main_inner OpStore %value %34 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %13 %37 = OpLabel %38 = OpFunctionCall %void %textureStore_158cf0 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %13 %40 = OpLabel %41 = OpFunctionCall %void %textureStore_158cf0 OpReturn OpFunctionEnd