SKIP: FAILED #version 310 es precision mediump float; float main1() { return 1.0f; } void main() { float inner_result = main1(); gl_FragDepth = inner_result; return; } #version 310 es precision mediump float; uint main2() { return 1u; } void main() { uint inner_result = main2(); gl_SampleMask[0] = inner_result; return; } Error parsing GLSL shader: ERROR: 0:10: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables ERROR: 0:10: '' : compilation terminated ERROR: 2 compilation errors. No code generated.