fn abs_c3321c() { const arg_0 = vec3(1); var res = abs(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { abs_c3321c(); return vec4(); } @fragment fn fragment_main() { abs_c3321c(); } @compute @workgroup_size(1) fn compute_main() { abs_c3321c(); }