#include using namespace metal; void atomicAnd_34edd3(threadgroup atomic_uint* const tint_symbol, device uint* const tint_symbol_1) { uint arg_1 = 1u; uint res = atomic_fetch_and_explicit(tint_symbol, arg_1, memory_order_relaxed); *(tint_symbol_1) = res; } void compute_main_inner(uint local_invocation_index, threadgroup atomic_uint* const tint_symbol_2, device uint* const tint_symbol_3) { { atomic_store_explicit(tint_symbol_2, 0u, memory_order_relaxed); } threadgroup_barrier(mem_flags::mem_threadgroup); atomicAnd_34edd3(tint_symbol_2, tint_symbol_3); } kernel void compute_main(device uint* tint_symbol_5 [[buffer(0)]], uint local_invocation_index [[thread_index_in_threadgroup]]) { threadgroup atomic_uint tint_symbol_4; compute_main_inner(local_invocation_index, &(tint_symbol_4), tint_symbol_5); return; }