fn refract_cbc1d2() { var res : vec3 = refract(vec3(), vec3(), 1.0); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { refract_cbc1d2(); return vec4(); } [[stage(fragment)]] fn fragment_main() { refract_cbc1d2(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { refract_cbc1d2(); }