fn cos_29d66d() { var res : vec4 = cos(vec4()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { cos_29d66d(); return vec4(); } @stage(fragment) fn fragment_main() { cos_29d66d(); } @stage(compute) @workgroup_size(1) fn compute_main() { cos_29d66d(); }