fn cross_041cb0() { var res : vec3 = cross(vec3(), vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { cross_041cb0(); return vec4(); } [[stage(fragment)]] fn fragment_main() { cross_041cb0(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { cross_041cb0(); }