struct tint_symbol_1 { int loc0 : TEXCOORD0; uint loc1 : TEXCOORD1; float loc2 : TEXCOORD2; float4 loc3 : TEXCOORD3; }; struct tint_symbol_2 { float4 value : SV_Position; }; tint_symbol_2 main(tint_symbol_1 tint_symbol) { const int loc0 = tint_symbol.loc0; const uint loc1 = tint_symbol.loc1; const float loc2 = tint_symbol.loc2; const float4 loc3 = tint_symbol.loc3; const int i = loc0; const uint u = loc1; const float f = loc2; const float4 v = loc3; const tint_symbol_2 tint_symbol_3 = {float4(0.0f, 0.0f, 0.0f, 0.0f)}; return tint_symbol_3; }