; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 43 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %tint_pointsize %tint_symbol_1 OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %tint_pointsize "tint_pointsize" OpName %arg_0 "arg_0" OpName %tint_symbol_1 "tint_symbol_1" OpName %textureLoad_c40dcb "textureLoad_c40dcb" OpName %res "res" OpName %tint_symbol_2 "tint_symbol_2" OpName %tint_symbol "tint_symbol" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %tint_pointsize BuiltIn PointSize OpDecorate %arg_0 NonWritable OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 OpDecorate %tint_symbol_1 BuiltIn Position %float = OpTypeFloat 32 %_ptr_Output_float = OpTypePointer Output %float %4 = OpConstantNull %float %tint_pointsize = OpVariable %_ptr_Output_float Output %4 %uint = OpTypeInt 32 0 %7 = OpTypeImage %uint 2D 0 1 0 2 Rgba32ui %_ptr_UniformConstant_7 = OpTypePointer UniformConstant %7 %arg_0 = OpVariable %_ptr_UniformConstant_7 UniformConstant %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %12 = OpConstantNull %v4float %tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12 %void = OpTypeVoid %13 = OpTypeFunction %void %v4uint = OpTypeVector %uint 4 %int = OpTypeInt 32 1 %v3int = OpTypeVector %int 3 %int_0 = OpConstant %int 0 %int_1 = OpConstant %int 1 %24 = OpConstantComposite %v3int %int_0 %int_0 %int_1 %_ptr_Function_v4uint = OpTypePointer Function %v4uint %27 = OpConstantNull %v4uint %28 = OpTypeFunction %void %v4float %float_1 = OpConstant %float 1 %textureLoad_c40dcb = OpFunction %void None %13 %16 = OpLabel %res = OpVariable %_ptr_Function_v4uint Function %27 %19 = OpLoad %7 %arg_0 %17 = OpImageRead %v4uint %19 %24 OpStore %res %17 OpReturn OpFunctionEnd %tint_symbol_2 = OpFunction %void None %28 %tint_symbol = OpFunctionParameter %v4float %31 = OpLabel OpStore %tint_symbol_1 %tint_symbol OpReturn OpFunctionEnd %vertex_main = OpFunction %void None %13 %33 = OpLabel OpStore %tint_pointsize %float_1 %35 = OpFunctionCall %void %textureLoad_c40dcb %36 = OpFunctionCall %void %tint_symbol_2 %12 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %13 %38 = OpLabel %39 = OpFunctionCall %void %textureLoad_c40dcb OpReturn OpFunctionEnd %compute_main = OpFunction %void None %13 %41 = OpLabel %42 = OpFunctionCall %void %textureLoad_c40dcb OpReturn OpFunctionEnd