cbuffer cbuffer_x_7 : register(b0, space0) { uint4 x_7[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { float4 N = float4(0.0f, 0.0f, 0.0f, 0.0f); float4 I = float4(0.0f, 0.0f, 0.0f, 0.0f); float4 Nref = float4(0.0f, 0.0f, 0.0f, 0.0f); float4 v = float4(0.0f, 0.0f, 0.0f, 0.0f); N = float4(1.0f, 2.0f, 3.0f, 4.0f); const float x_44 = asfloat(x_7[0].x); I = float4(4.0f, 87.589996338f, x_44, 92.510002136f); Nref = float4(17.049999237f, -6.099999905f, 4329.370605469f, 2.700000048f); v = faceforward(N, I, Nref); if (all((v == float4(-1.0f, -2.0f, -3.0f, -4.0f)))) { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } else { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }