struct BinarySearchObject { int prime_numbers[10]; }; cbuffer cbuffer_x_8 : register(b0, space0) { uint4 x_8[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); int binarySearch_struct_BinarySearchObject_i1_10_1_(inout BinarySearchObject obj) { int m = 0; while (true) { const float x_91 = asfloat(x_8[0].x); if ((x_91 > 1.0f)) { } else { break; } const float x_95 = asfloat(x_8[0].x); m = int(x_95); const int x_15 = obj.prime_numbers[m]; if ((x_15 == 1)) { return 1; } } return 1; } void main_1() { int i = 0; BinarySearchObject obj_1 = (BinarySearchObject)0; BinarySearchObject param = (BinarySearchObject)0; i = 0; { for(; (i < 10); i = (i + 1)) { if ((i != 3)) { const int x_18 = i; const float x_67 = asfloat(x_8[0].x); if (((x_18 - int(x_67)) == 4)) { obj_1.prime_numbers[i] = 11; } else { if ((i == 6)) { obj_1.prime_numbers[i] = 17; } continue; } } while (true) { { const float x_82 = asfloat(x_8[0].y); if ((0.0f > x_82)) { } else { break; } } } } } param = obj_1; const int x_26 = binarySearch_struct_BinarySearchObject_i1_10_1_(param); x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }