#include using namespace metal; struct S { int a; float b; }; kernel void tint_symbol(uint local_invocation_index [[thread_index_in_threadgroup]]) { threadgroup S tint_symbol_3; if ((local_invocation_index == 0u)) { S const tint_symbol_2 = {}; tint_symbol_3 = tint_symbol_2; } threadgroup_barrier(mem_flags::mem_threadgroup); (void) tint_symbol_3; return; }