// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_AST_STRUCT_H_ #define SRC_AST_STRUCT_H_ #include #include #include "src/ast/decoration.h" #include "src/ast/named_type.h" #include "src/ast/struct_member.h" namespace tint { namespace ast { /// A struct statement. class Struct : public Castable { public: /// Create a new struct statement /// @param program_id the identifier of the program that owns this node /// @param source The input source for the import statement /// @param name The name of the structure /// @param members The struct members /// @param decorations The struct decorations Struct(ProgramID program_id, const Source& source, Symbol name, StructMemberList members, DecorationList decorations); /// Move constructor Struct(Struct&&); ~Struct() override; /// @returns the struct decorations const DecorationList& decorations() const { return decorations_; } /// @returns the members const StructMemberList& members() const { return members_; } /// Returns the struct member with the given symbol or nullptr if non exists. /// @param symbol the symbol of the member /// @returns the struct member or nullptr if not found StructMember* get_member(const Symbol& symbol) const; /// @returns true if the struct is block decorated bool IsBlockDecorated() const; /// Clones this node and all transitive child nodes using the `CloneContext` /// `ctx`. /// @param ctx the clone context /// @return the newly cloned node Struct* Clone(CloneContext* ctx) const override; /// Writes a representation of the node to the output stream /// @param sem the semantic info for the program /// @param out the stream to write to /// @param indent number of spaces to indent the node when writing void to_str(const sem::Info& sem, std::ostream& out, size_t indent) const override; /// @returns the name for the type std::string type_name() const override; private: Struct(const Struct&) = delete; StructMemberList const members_; DecorationList const decorations_; }; } // namespace ast } // namespace tint #endif // SRC_AST_STRUCT_H_