#include using namespace metal; struct tint_array_wrapper { /* 0x0000 */ int4 arr[4]; }; struct S { /* 0x0000 */ tint_array_wrapper a; }; int idx1(thread uint* const tint_symbol_10) { *(tint_symbol_10) = (*(tint_symbol_10) + 1u); return 1; } int idx2(thread uint* const tint_symbol_11) { *(tint_symbol_11) = (*(tint_symbol_11) + 1u); return 2; } int idx3(thread uint* const tint_symbol_12) { *(tint_symbol_12) = (*(tint_symbol_12) + 1u); return 3; } int idx4(thread uint* const tint_symbol_13) { *(tint_symbol_13) = (*(tint_symbol_13) + 1u); return 4; } int idx5(thread uint* const tint_symbol_14) { *(tint_symbol_14) = (*(tint_symbol_14) + 1u); return 0; } int idx6(thread uint* const tint_symbol_15) { *(tint_symbol_15) = (*(tint_symbol_15) + 1u); return 2; } void tint_symbol_1(thread uint* const tint_symbol_16, device S (*const tint_symbol_17)[1]) { int const tint_symbol_6 = idx1(tint_symbol_16); int const tint_symbol_7 = idx2(tint_symbol_16); int const tint_symbol_2_save = tint_symbol_6; int const tint_symbol_2_save_1 = tint_symbol_7; int const tint_symbol_3 = idx3(tint_symbol_16); { (*(tint_symbol_17))[tint_symbol_2_save].a.arr[tint_symbol_2_save_1][tint_symbol_3] = as_type((as_type((*(tint_symbol_17))[tint_symbol_2_save].a.arr[tint_symbol_2_save_1][tint_symbol_3]) + as_type(1))); while (true) { if (!((*(tint_symbol_16) < 10u))) { break; } { } { int const tint_symbol_8 = idx4(tint_symbol_16); int const tint_symbol_9 = idx5(tint_symbol_16); int const tint_symbol_4_save = tint_symbol_8; int const tint_symbol_4_save_1 = tint_symbol_9; int const tint_symbol_5 = idx6(tint_symbol_16); (*(tint_symbol_17))[tint_symbol_4_save].a.arr[tint_symbol_4_save_1][tint_symbol_5] = as_type((as_type((*(tint_symbol_17))[tint_symbol_4_save].a.arr[tint_symbol_4_save_1][tint_symbol_5]) + as_type(1))); } } } }