; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 39 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %arg_0 "arg_0" OpName %textureStore_a6a986 "textureStore_a6a986" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %arg_0 NonReadable OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %11 = OpTypeImage %float 2D 0 1 0 2 Rgba16f %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant %void = OpTypeVoid %12 = OpTypeFunction %void %uint = OpTypeInt 32 0 %v3uint = OpTypeVector %uint 3 %uint_0 = OpConstant %uint 0 %int = OpTypeInt 32 1 %int_1 = OpConstant %int 1 %25 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %textureStore_a6a986 = OpFunction %void None %12 %15 = OpLabel %17 = OpLoad %11 %arg_0 %21 = OpBitcast %uint %int_1 %24 = OpCompositeConstruct %v3uint %uint_0 %uint_0 %21 OpImageWrite %17 %24 %5 OpReturn OpFunctionEnd %vertex_main_inner = OpFunction %v4float None %25 %27 = OpLabel %28 = OpFunctionCall %void %textureStore_a6a986 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %12 %30 = OpLabel %31 = OpFunctionCall %v4float %vertex_main_inner OpStore %value %31 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %12 %34 = OpLabel %35 = OpFunctionCall %void %textureStore_a6a986 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %12 %37 = OpLabel %38 = OpFunctionCall %void %textureStore_a6a986 OpReturn OpFunctionEnd