// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn/native/vulkan/ShaderModuleVk.h" #include #include #include #include #include "dawn/native/CacheRequest.h" #include "dawn/native/Serializable.h" #include "dawn/native/SpirvValidation.h" #include "dawn/native/TintUtils.h" #include "dawn/native/vulkan/BindGroupLayoutVk.h" #include "dawn/native/vulkan/DeviceVk.h" #include "dawn/native/vulkan/FencedDeleter.h" #include "dawn/native/vulkan/PipelineLayoutVk.h" #include "dawn/native/vulkan/UtilsVulkan.h" #include "dawn/native/vulkan/VulkanError.h" #include "dawn/platform/DawnPlatform.h" #include "dawn/platform/tracing/TraceEvent.h" #include "tint/tint.h" namespace dawn::native::vulkan { #define COMPILED_SPIRV_MEMBERS(X) \ X(std::vector, spirv) \ X(std::string, remappedEntryPoint) // Represents the result and metadata for a SPIR-V compilation. DAWN_SERIALIZABLE(struct, CompiledSpirv, COMPILED_SPIRV_MEMBERS){}; #undef COMPILED_SPIRV_MEMBERS bool TransformedShaderModuleCacheKey::operator==( const TransformedShaderModuleCacheKey& other) const { if (layout != other.layout || entryPoint != other.entryPoint || constants.size() != other.constants.size()) { return false; } if (!std::equal(constants.begin(), constants.end(), other.constants.begin())) { return false; } return true; } size_t TransformedShaderModuleCacheKeyHashFunc::operator()( const TransformedShaderModuleCacheKey& key) const { size_t hash = 0; HashCombine(&hash, key.layout, key.entryPoint); for (const auto& entry : key.constants) { HashCombine(&hash, entry.first, entry.second); } return hash; } class ShaderModule::ConcurrentTransformedShaderModuleCache { public: explicit ConcurrentTransformedShaderModuleCache(Device* device) : mDevice(device) {} ~ConcurrentTransformedShaderModuleCache() { std::lock_guard lock(mMutex); for (const auto& [_, moduleAndSpirv] : mTransformedShaderModuleCache) { mDevice->GetFencedDeleter()->DeleteWhenUnused(moduleAndSpirv.vkModule); } } std::optional Find(const TransformedShaderModuleCacheKey& key) { std::lock_guard lock(mMutex); auto iter = mTransformedShaderModuleCache.find(key); if (iter != mTransformedShaderModuleCache.end()) { return iter->second.AsRefs(); } return {}; } ModuleAndSpirv AddOrGet(const TransformedShaderModuleCacheKey& key, VkShaderModule module, CompiledSpirv compilation) { ASSERT(module != VK_NULL_HANDLE); std::lock_guard lock(mMutex); auto iter = mTransformedShaderModuleCache.find(key); if (iter == mTransformedShaderModuleCache.end()) { bool added = false; std::tie(iter, added) = mTransformedShaderModuleCache.emplace( key, Entry{module, std::move(compilation.spirv), std::move(compilation.remappedEntryPoint)}); ASSERT(added); } else { // No need to use FencedDeleter since this shader module was just created and does // not need to wait for queue operations to complete. // Also, use of fenced deleter here is not thread safe. mDevice->fn.DestroyShaderModule(mDevice->GetVkDevice(), module, nullptr); } return iter->second.AsRefs(); } private: struct Entry { VkShaderModule vkModule; std::vector spirv; std::string remappedEntryPoint; ModuleAndSpirv AsRefs() const { return { vkModule, spirv.data(), spirv.size(), remappedEntryPoint.c_str(), }; } }; Device* mDevice; std::mutex mMutex; std::unordered_map mTransformedShaderModuleCache; }; // static ResultOrError> ShaderModule::Create( Device* device, const ShaderModuleDescriptor* descriptor, ShaderModuleParseResult* parseResult, OwnedCompilationMessages* compilationMessages) { Ref module = AcquireRef(new ShaderModule(device, descriptor)); DAWN_TRY(module->Initialize(parseResult, compilationMessages)); return module; } ShaderModule::ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor) : ShaderModuleBase(device, descriptor), mTransformedShaderModuleCache( std::make_unique(device)) {} MaybeError ShaderModule::Initialize(ShaderModuleParseResult* parseResult, OwnedCompilationMessages* compilationMessages) { ScopedTintICEHandler scopedICEHandler(GetDevice()); return InitializeBase(parseResult, compilationMessages); } void ShaderModule::DestroyImpl() { ShaderModuleBase::DestroyImpl(); // Remove reference to internal cache to trigger cleanup. mTransformedShaderModuleCache = nullptr; } ShaderModule::~ShaderModule() = default; #define SPIRV_COMPILATION_REQUEST_MEMBERS(X) \ X(SingleShaderStage, stage) \ X(const tint::Program*, inputProgram) \ X(tint::transform::BindingRemapper::BindingPoints, bindingPoints) \ X(tint::transform::MultiplanarExternalTexture::BindingsMap, newBindingsMap) \ X(std::optional, substituteOverrideConfig) \ X(LimitsForCompilationRequest, limits) \ X(std::string_view, entryPointName) \ X(bool, isRobustnessEnabled) \ X(bool, disableWorkgroupInit) \ X(bool, disableSymbolRenaming) \ X(bool, useZeroInitializeWorkgroupMemoryExtension) \ X(CacheKey::UnsafeUnkeyedValue, tracePlatform) DAWN_MAKE_CACHE_REQUEST(SpirvCompilationRequest, SPIRV_COMPILATION_REQUEST_MEMBERS); #undef SPIRV_COMPILATION_REQUEST_MEMBERS ResultOrError ShaderModule::GetHandleAndSpirv( SingleShaderStage stage, const ProgrammableStage& programmableStage, const PipelineLayout* layout) { TRACE_EVENT0(GetDevice()->GetPlatform(), General, "ShaderModuleVk::GetHandleAndSpirv"); // If the shader was destroyed, we should never call this function. ASSERT(IsAlive()); ScopedTintICEHandler scopedICEHandler(GetDevice()); // Check to see if we have the handle and spirv cached already. auto cacheKey = TransformedShaderModuleCacheKey{layout, programmableStage.entryPoint.c_str(), programmableStage.constants}; auto handleAndSpirv = mTransformedShaderModuleCache->Find(cacheKey); if (handleAndSpirv.has_value()) { return std::move(*handleAndSpirv); } // Creation of module and spirv is deferred to this point when using tint generator // Remap BindingNumber to BindingIndex in WGSL shader using BindingRemapper = tint::transform::BindingRemapper; using BindingPoint = tint::transform::BindingPoint; BindingRemapper::BindingPoints bindingPoints; const BindingInfoArray& moduleBindingInfo = GetEntryPoint(programmableStage.entryPoint.c_str()).bindings; for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) { const BindGroupLayout* bgl = ToBackend(layout->GetBindGroupLayout(group)); const auto& groupBindingInfo = moduleBindingInfo[group]; for (const auto& [binding, _] : groupBindingInfo) { BindingIndex bindingIndex = bgl->GetBindingIndex(binding); BindingPoint srcBindingPoint{static_cast(group), static_cast(binding)}; BindingPoint dstBindingPoint{static_cast(group), static_cast(bindingIndex)}; if (srcBindingPoint != dstBindingPoint) { bindingPoints.emplace(srcBindingPoint, dstBindingPoint); } } } // Transform external textures into the binding locations specified in the bgl // TODO(dawn:1082): Replace this block with BuildExternalTextureTransformBindings. tint::transform::MultiplanarExternalTexture::BindingsMap newBindingsMap; for (BindGroupIndex i : IterateBitSet(layout->GetBindGroupLayoutsMask())) { const BindGroupLayoutBase* bgl = layout->GetBindGroupLayout(i); for (const auto& [_, expansion] : bgl->GetExternalTextureBindingExpansionMap()) { newBindingsMap[{static_cast(i), static_cast(bgl->GetBindingIndex(expansion.plane0))}] = { {static_cast(i), static_cast(bgl->GetBindingIndex(expansion.plane1))}, {static_cast(i), static_cast(bgl->GetBindingIndex(expansion.params))}}; } } std::optional substituteOverrideConfig; if (!programmableStage.metadata->overrides.empty()) { substituteOverrideConfig = BuildSubstituteOverridesTransformConfig(programmableStage); } #if TINT_BUILD_SPV_WRITER SpirvCompilationRequest req = {}; req.stage = stage; req.inputProgram = GetTintProgram(); req.bindingPoints = std::move(bindingPoints); req.newBindingsMap = std::move(newBindingsMap); req.entryPointName = programmableStage.entryPoint; req.isRobustnessEnabled = GetDevice()->IsRobustnessEnabled(); req.disableWorkgroupInit = GetDevice()->IsToggleEnabled(Toggle::DisableWorkgroupInit); req.disableSymbolRenaming = GetDevice()->IsToggleEnabled(Toggle::DisableSymbolRenaming); req.useZeroInitializeWorkgroupMemoryExtension = GetDevice()->IsToggleEnabled(Toggle::VulkanUseZeroInitializeWorkgroupMemoryExtension); req.tracePlatform = UnsafeUnkeyedValue(GetDevice()->GetPlatform()); req.substituteOverrideConfig = std::move(substituteOverrideConfig); const CombinedLimits& limits = GetDevice()->GetLimits(); req.limits = LimitsForCompilationRequest::Create(limits.v1); CacheResult compilation; DAWN_TRY_LOAD_OR_RUN( compilation, GetDevice(), std::move(req), CompiledSpirv::FromBlob, [](SpirvCompilationRequest r) -> ResultOrError { tint::transform::Manager transformManager; tint::transform::DataMap transformInputs; // Many Vulkan drivers can't handle multi-entrypoint shader modules. // Run before the renamer so that the entry point name matches `entryPointName` still. transformManager.append(std::make_unique()); transformInputs.Add( std::string(r.entryPointName)); // Needs to run before all other transforms so that they can use builtin names safely. if (!r.disableSymbolRenaming) { transformManager.Add(); } if (r.isRobustnessEnabled) { transformManager.append(std::make_unique()); } // Run the binding remapper after SingleEntryPoint to avoid collisions with // unused entryPoints. transformManager.append(std::make_unique()); transformInputs.Add(std::move(r.bindingPoints), BindingRemapper::AccessControls{}, /* mayCollide */ false); if (!r.newBindingsMap.empty()) { transformManager.Add(); transformInputs.Add( r.newBindingsMap); } if (r.substituteOverrideConfig) { // This needs to run after SingleEntryPoint transform which removes unused overrides // for current entry point. transformManager.Add(); transformInputs.Add( std::move(r.substituteOverrideConfig).value()); } tint::Program program; tint::transform::DataMap transformOutputs; { TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General, "RunTransforms"); DAWN_TRY_ASSIGN(program, RunTransforms(&transformManager, r.inputProgram, transformInputs, &transformOutputs, nullptr)); } // Get the entry point name after the renamer pass. std::string remappedEntryPoint; if (r.disableSymbolRenaming) { remappedEntryPoint = r.entryPointName; } else { auto* data = transformOutputs.Get(); ASSERT(data != nullptr); auto it = data->remappings.find(r.entryPointName.data()); ASSERT(it != data->remappings.end()); remappedEntryPoint = it->second; } ASSERT(remappedEntryPoint != ""); // Validate workgroup size after program runs transforms. if (r.stage == SingleShaderStage::Compute) { Extent3D _; DAWN_TRY_ASSIGN(_, ValidateComputeStageWorkgroupSize( program, remappedEntryPoint.c_str(), r.limits)); } tint::writer::spirv::Options options; options.emit_vertex_point_size = true; options.disable_workgroup_init = r.disableWorkgroupInit; options.use_zero_initialize_workgroup_memory_extension = r.useZeroInitializeWorkgroupMemoryExtension; TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General, "tint::writer::spirv::Generate()"); auto tintResult = tint::writer::spirv::Generate(&program, options); DAWN_INVALID_IF(!tintResult.success, "An error occured while generating SPIR-V: %s.", tintResult.error); CompiledSpirv result; result.spirv = std::move(tintResult.spirv); result.remappedEntryPoint = remappedEntryPoint; return result; }); DAWN_TRY(ValidateSpirv(GetDevice(), compilation->spirv.data(), compilation->spirv.size(), GetDevice()->IsToggleEnabled(Toggle::DumpShaders))); VkShaderModuleCreateInfo createInfo; createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; createInfo.pNext = nullptr; createInfo.flags = 0; createInfo.codeSize = compilation->spirv.size() * sizeof(uint32_t); createInfo.pCode = compilation->spirv.data(); Device* device = ToBackend(GetDevice()); VkShaderModule newHandle = VK_NULL_HANDLE; { TRACE_EVENT0(GetDevice()->GetPlatform(), General, "vkCreateShaderModule"); DAWN_TRY(CheckVkSuccess( device->fn.CreateShaderModule(device->GetVkDevice(), &createInfo, nullptr, &*newHandle), "CreateShaderModule")); } ModuleAndSpirv moduleAndSpirv; if (newHandle != VK_NULL_HANDLE) { device->GetBlobCache()->EnsureStored(compilation); // Set the label on `newHandle` now, and not on `moduleAndSpirv.module` later // since `moduleAndSpirv.module` may be in use by multiple threads. SetDebugName(ToBackend(GetDevice()), newHandle, "Dawn_ShaderModule", GetLabel()); moduleAndSpirv = mTransformedShaderModuleCache->AddOrGet(cacheKey, newHandle, compilation.Acquire()); } return std::move(moduleAndSpirv); #else return DAWN_INTERNAL_ERROR("TINT_BUILD_SPV_WRITER is not defined."); #endif } } // namespace dawn::native::vulkan