#include <metal_stdlib> using namespace metal; template<typename T, size_t N> struct tint_array { const constant T& operator[](size_t i) const constant { return elements[i]; } device T& operator[](size_t i) device { return elements[i]; } const device T& operator[](size_t i) const device { return elements[i]; } thread T& operator[](size_t i) thread { return elements[i]; } const thread T& operator[](size_t i) const thread { return elements[i]; } threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } T elements[N]; }; kernel void tint_symbol() { tint_array<tint_array<int, 3>, 2> zero = {}; tint_array<int, 3> const tint_symbol_1 = tint_array<int, 3>{1, 2, 3}; tint_array<int, 3> const tint_symbol_2 = tint_array<int, 3>{4, 5, 6}; tint_array<tint_array<int, 3>, 2> init = tint_array<tint_array<int, 3>, 2>{tint_symbol_1, tint_symbol_2}; return; }