; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 30 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %main "main" %vertex_index_1 %instance_index_1 %value %vertex_point_size OpName %vertex_index_1 "vertex_index_1" OpName %instance_index_1 "instance_index_1" OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %VertexInputs "VertexInputs" OpMemberName %VertexInputs 0 "vertex_index" OpMemberName %VertexInputs 1 "instance_index" OpName %main_inner "main_inner" OpName %inputs "inputs" OpName %main "main" OpDecorate %vertex_index_1 BuiltIn VertexIndex OpDecorate %instance_index_1 BuiltIn InstanceIndex OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpMemberDecorate %VertexInputs 0 Offset 0 OpMemberDecorate %VertexInputs 1 Offset 4 %uint = OpTypeInt 32 0 %_ptr_Input_uint = OpTypePointer Input %uint %vertex_index_1 = OpVariable %_ptr_Input_uint Input %instance_index_1 = OpVariable %_ptr_Input_uint Input %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %9 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %9 %_ptr_Output_float = OpTypePointer Output %float %12 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %12 %VertexInputs = OpTypeStruct %uint %uint %13 = OpTypeFunction %v4float %VertexInputs %void = OpTypeVoid %21 = OpTypeFunction %void %float_1 = OpConstant %float 1 %main_inner = OpFunction %v4float None %13 %inputs = OpFunctionParameter %VertexInputs %17 = OpLabel %18 = OpCompositeExtract %uint %inputs 0 %19 = OpCompositeExtract %uint %inputs 1 %20 = OpIAdd %uint %18 %19 OpReturnValue %9 OpFunctionEnd %main = OpFunction %void None %21 %24 = OpLabel %26 = OpLoad %uint %vertex_index_1 %27 = OpLoad %uint %instance_index_1 %28 = OpCompositeConstruct %VertexInputs %26 %27 %25 = OpFunctionCall %v4float %main_inner %28 OpStore %value %25 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd